"Bearing the hope to return to dust, it shall go back to the grave with all that desires to live."
- Alriune's Entry

Alriune (T-04-53) is an Abnormality that is tall, pink, and looks similar to a horse. She has 6 pointed legs, an armless human-like upper body covered in bright teal leaves, and a head with empty, flower-filled eye sockets and pink flowers coming out of her mouth. She is also wearing a pink oversized wide brim hat with a teal leaf at 1 side and pink flowers dangling across the brim. Pink petals are falling around her.

Ability[edit | edit source]

Her ability will trigger when her QliphothCounterIcon.png Qliphoth Counter reaches 0. Her counter has a high chance of decreasing when getting a GoodResult.png Good or BadResult.png Bad Work result. Alriune will escape when her counter reaches 0, having 1000 HPIcon.png HP and teleporting by using a pink flower-like curtain while she breaches. She prefers to confine herself to hallways and stay out of the main departments while breaching.

When an employee is in the same room as her, petals will start to show up above her after some time, with a maximum of 3 petals. When the 3 petals are visible, Alriune will deal high (50~70) WhiteDamageTypeIcon.png White Damage to any employees in the same room and soon after, teleport to another location. If the employee runs out of SPIcon.png SP, as a result of this effect, instead of going into a panic state, they will be covered by a pink curtain like Alriune and when the curtain disappears, they will be covered in petals and leaves and be considered dead. She will repeat this until subdued or the day ends. She'll teleport to another hallway after a long period of time has passed without any other employees or targets in the same room.

Origin[edit | edit source]

Alriune is a doll who yearned to be human. While loved by many people for her soulful eyes, time passed and she was abandoned in a dark forest where the crows stole them from her. As more time went by, being abandoned caused her mind, heart, and life to start to fade away. She started to turn to dust.

Alriune seems to repeat a cycle of life, similar to 'dust you are and to dust you shall return'. This concept seem to be mentioned in her encyclopedia entries, and in the case that she has to 'return to dust', she will bring everyone else to her own fate.

Where Alriune was found and how she arrived in the facility is still unknown.

Details[edit | edit source]

Alriune responds to the four works in order of best to worst: Instinct.png Instinct, Insight.png Insight, Attachment.png Attachment, and Repression.png Repression.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Alriune's emotional state is divided into 3 sections: BadResult.png Bad, NormalResult.png Normal, and GoodResult.png Good. Completing 0-7 E Boxes will cause her to feel BadResult.png Distressed, completing 8-15 will cause her to feel NormalResult.png Normal, and 16-22 will make her to be GoodResult.png Happy. Its usual waiting time after a task is around 15 seconds. Its QliphothCounterIcon.png Qliphoth counter is 1.

Unlockable Information/Upgrades[edit | edit source]

Basic Information (Cost: EBoxIcon.png 20 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Waw.png WAW), portrait, Damage Type (WhiteDamageTypeIcon.png White 4 - 6), the amount of EBoxIcon.png E-Boxes (22) and their emotional state and its QliphothCounterIcon.png Qliphoth counter (1).

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon.png 7 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2 (Cost: EBoxIcon.png 15 PE Boxes)

  • "Managerial Tips 1"
    • "When the work result was Good, the Qliphoth Counter lowered with a high probability."
  • "Managerial Tips 2"
    • "When the work result was Bad, the Qliphoth Counter lowered with a high probability."

Escape Information (Cost: EBoxIcon.png 20 PE Boxes)

Information if the Abnormality can escape or not, plus its QliphothCounterIcon.png Qliphoth counter (1). This include her defenses when breaching:

RedDamageTypeIcon.png Red: Weak (1.2) - WhiteDamageTypeIcon.png White: Immuned (0.0) - BlackDamageTypeIcon.png Black: Endured (0.5) - PaleDamageTypeIcon.png Pale: Weak (1.5)

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
InstinctText.png
Instinct.png
"Very Low" "Very Low" "Common" "Common" "High"
InsightText.png
Insight.png
"Very Low" "Very Low" "Common" "Common" "Common"
AttachmentText.png
Attachment.png
"Very Low" "Very Low" "Common" "Low" "Low"
RepressionText.png
Repression.png
"Very Low" "Very Low" "Very Low" "Very Low" "Very Low"

Observation Level[edit | edit source]

Level 1 (1 Section unlocked): WorkSpeedIcon.png Speed Rate +3

Level 2 (2 Sections unlocked): WorkSuccessIcon.png Success Rate +3%

Unlocks the E.G.O. Gift 'Faint Aroma'.

Level 3 (3 Sections unlocked): WorkSpeedIcon.png Speed Rate +3

Unlocks the E.G.O. Suit 'Faint Aroma'.

Level 4 (All details unlocked): WorkSuccessIcon.png Success Rate +3%

Unlocks the E.G.O. Weapon 'Faint Aroma'.

E.G.O. Equipment[edit | edit source]

E.G.O. Weapon Faint Aroma
EGOWeaponReverberation.png
Faint Aroma
Grade: Cost: Max Amount: Damage: Attack Speed: Range: Observation Level:
Risk Waw.png WAW EBoxIcon.png 60 2 WhiteDamageTypeIcon.png White
10-20
Normal Very Long 4
Requirements: PrudenceIcon.png Prudence Level 3
Special Information
Details Special Ability
"Even after the E.G.O was extracted, it still carried the fragrance of the archetype. Simply carrying it gives the illusion that you're standing in a forest in the middle of nowhere. The arrowhead is dull and sprouts flowers of vivid color wherever it strikes.

When flowers substitute all the desire in everyone's hearts, this E.G.O. will no longer be needed."

None

E.G.O. Suit Faint Aroma
EGOSuitReverberation.png
Faint Aroma
Grade: Cost: Max Amount: RedDamageTypeIcon.png RED Defense: WhiteDamageTypeIcon.png WHITE Defense: BlackDamageTypeIcon.png BLACK Defense: PaleDamageTypeIcon.png PALE Defense:
Risk Waw.png WAW EBoxIcon.png 50 2 1.2
Weak
0.6
Endured
0.8
Endured
1.5
Weak
Observation Level: 3 Requirements: FortitudeIcon.png Fortitude Level 3
Special Information
Details Special Ability
"The ceramic surface is tough as if it had been glazed several times. It may crumble back into primal clay if it is exposed to a powerful mental attack.

Cracks in the equipment are filled with piles of flowers."

None

E.G.O. Gift Faint Aroma
EGOGiftReverberation.png

Faint Aroma (Head 1)

Effects: SPIcon.png SP +4, WorkSpeedIcon.png Work Speed +2

Drop Chance: 3%

Observation Level: 2

Story[edit | edit source]

Alriune's encyclopedia portrait

"An Abnormality that knows of spring’s genesis and autumn’s passing."

"Its surface is smooth as if it were ceramic. In the place where the Abnormality’s eyes should be, it is empty. The cracks and openings are instead filled with growing plants."

"Alriune, a lovely one; a doll yearned to be human. It was adored by people, its pupils soulful."
"Alriune, abandoned in a dark forest; its eyes stolen by crows lusting for glitter. Its mind, life, and heart slowly withered away."
"Alriune, lacking eyes but all-seeing; a human yearned to be a doll. Bearing the hope to return to dust, it shall go back to the grave with all that desires to live."

Flavour Text[edit | edit source]

  • "The one who was born naked, shall return to the earth naked."
  • "Alriune remembers the scorches inside."
  • "Perchance we tried to make a human without a heart."
  • "Unwithering flowers violently blossom."
  • "<name> wants to hibernate cozily in a bed of flowers."
  • "<name> is deeply impressed by the lavender that suffuses the Containment Unit."
  • "Once bloomed and withered, Alriune realized the meaning of resurrection; wherever it may head, its traces will remain, and all lives will gather with Alriune."
  • "A refreshing scent gushes out of <name> instead of metallic blood as they fall asleep, covered in flowers."
  • "A flower blooms in everyone’s heart."

Trivia[edit | edit source]

  • Alriune made a cameo in the teaser trailer as one of the shadows in the crashed elevator scene.
  • When you zoom in on Alriune, you can hear a bell-like sound.
  • Alriune is most likely related and/or based off of Alraune (German for Mandrake) which is the title of the German myth. It can be read about it here: Alraune.
    • A very simple summary can be taken from the Wikipedia page in which: "Witches who 'made love' to the Mandrake root were said to produce offspring that had no feelings of real love and had no soul."
    • This could be tied to one of the flavor quotes, "Perchance we tried to make a human without a heart."

Gallery[edit | edit source]

Notice About the Article "Alriune":
Are you looking for the old version of this page: Alriune (Legacy)
"Alriune" is using information from the Newest version of the game (v0.1). The information here is from a newer version of the game including the most recent gameplay changes.


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