"With her hope to return to dust, It will return to grave with everything that desire to live."
- Alriune's Entry

Alriune (T-04-53) is an Abnormality that is tall, pink, and looks similar to a horse. She has 6 pointed legs, a long neck covered in bright teal leaves, and a humanoid head with empty eye sockets and pink dust coming out of her mouth. She is also wearing a pink oversized wide brim hat with a teal leaf at 1 side and the pink petals dangling across the brim. Pink petals are falling around her.

Ability Edit

Her ability will trigger when her QliphothCounterIcon Qliphoth Counter reach 0. Her counter might decrease when getting a GoodResult Good or BadResult Bad Work result. Alriune will escape when her counter reaches 0, having 1000 HPIcon HP and teleporting by using a pink flower-like curtain while she breach. She can teleport around the facility by performing this action to different locations, except the Main Rooms.

When an employee is in the same room as her, petals will start to show up above her after some time, appearing in intervals from transparent to visible, up to 3 petals. When the 3 petals are visible, Alriune will deal a high amount of WhiteDamageTypeIcon White Damage to any employees in the same room and soon after, teleport to another location. If the employee runs out of SPIcon SP, as a result of this effect, instead of going into a panic state, they will be covered by a pink curtain like Alriune and when the curtain disappears, they will be covered in petals and leaves and considered dead. She will resume her breach until subdued or the day ends. She moves out to another location after a long period of time has passed without any other employees or targets in the same room.

Origin Edit

Alriune is a doll who yearned to be human. While loved by many people for her soulful eyes, time passed and she was abandoned in a dark forest where the crows stole them from her. As more time went by, being abandoned caused her mind, heart, and life to start to fade away. She started to turn to dust.

Alriune seems to repeat a cycle of life, similar to 'dust you are and to dust you shall return'. This concept seem to be mentioned in her encyclopedia entries, and in the case that she has to 'return to dust', she will bring everyone else to her own fate.

Where Alriune was found and how she arrived in the facility is still unknown.

Details Edit

Alriune responds to the four works in order of best to worst: Instinct Instinct, Insight Insight, Attachment Attachment, and Repression Repression.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Alriune's emotional state is divided into 3 sections: BadResult Bad, NormalResult Normal, and GoodResult Good. Completing 0-7 E Boxes will cause her to feel BadResult Distressed, completing 8-15 will cause her to feel NormalResult Normal, and 16-22 will make her to be GoodResult Happy. Its usual waiting time after a task is around 15 seconds. Its QliphothCounterIcon Qliphoth counter is 1.

Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon 20 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Waw WAW), portrait, Damage Type (WhiteDamageTypeIcon White 4 - 6), the amount of EBoxIcon E-Boxes (22) and their emotional state and its QliphothCounterIcon Qliphoth counter (1).

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon 7 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2 (Cost: EBoxIcon 15 PE Boxes)

  • "Managerial Tips 1"
    • "When the work result was good, Alriune's Qliphoth counter has decreased with a high probability."
  • "Managerial Tips 2"
    • "When the work result was bad, Alriune's Qliphoth counter has decreased with a high probability."

Escape Information (Cost: EBoxIcon 20 PE Boxes)

Information if the Abnormality can escape or not, plus its QliphothCounterIcon Qliphoth counter (1). This include her defenses when breaching:

RedDamageTypeIcon Red: Weak (1.2) - WhiteDamageTypeIcon White: Immuned (0.0) - BlackDamageTypeIcon Black: Endured (0.5) - PaleDamageTypeIcon Pale: Weak (1.5)

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
"Very Low" "Very Low" "Common" "Common" "High"
"Very Low" "Very Low" "Common" "Common" "Common"
"Very Low" "Very Low" "Common" "Low" "Low"
"Very Low" "Very Low" "Very Low" "Very Low" "Very Low"

Observation Level Edit

Level 1 (1 Section unlocked): WorkSpeedIcon Speed Rate +3

Level 2 (2 Sections unlocked): WorkSuccessIcon Success Rate +3%

Unlocks the E.G.O. Gift 'Reverberation'.

Level 3 (3 Sections unlocked): WorkSpeedIcon Speed Rate +3

Unlocks the E.G.O. Suit 'Reverberation'.

Level 4 (All details unlocked): WorkSuccessIcon Success Rate +3%

Unlocks the E.G.O. Weapon 'Reverberation'.

E.G.O. Equipment Edit

E.G.O. Weapon Reverberation
Grade: Cost: Max Amount: Damage: Attack Speed: Range: Observation Level:
Risk Waw WAW EBoxIcon 60 2 WhiteDamageTypeIcon White
Normal Very Long 4
Requirements: PrudenceIcon Prudence Level 3
Special Information
Details Special Ability
"This E.G.O weapon smells like the Abnormality it came from.

The wielder will feel like they are standing in an outlandish forest. The arrowhead is dull and sprouts flowers in vivid colors wherever it is struck.

This weapon will no longer be needed if the time comes when everyone's lust is substituted with flowers."


E.G.O. Suit Reverberation
Grade: Cost: Max Amount: RedDamageTypeIcon RED Defense: WhiteDamageTypeIcon WHITE Defense: BlackDamageTypeIcon BLACK Defense: PaleDamageTypeIcon PALE Defense:
Risk Waw WAW EBoxIcon 50 2 1.2
Observation Level: 3 Requirements: FortitudeIcon Fortitude Level 3
Special Information
Details Special Ability
"The sleek surface is tough as if it had been cured several times.

It may crumble back into primal soil if it is exposed to a powerful White attack.

Any cracks will be filled with a pile of flowers."


E.G.O. Gift Reverberation

Reverberation (Head 1)

Effects: SPIcon SP +4, WorkSpeedIcon Work Speed +2

Drop Chance: 3%

Observation Level: 2

Story Edit


Alriune's encyclopedia portrait

  • "It has smooth surface. Eye sockets are empty; they are filled with growing plants."
  • "Alriune, a doll yearned to be a human. It was loved by people with her soulful eyes."
  • "Alriune, abandoned in dark forest. Crows desired and stole her glittering eyes. Her mind, life, and heart slowly faded away."
  • "Alriune, seeing everything without eyes. A human yearned to be a doll. With her hope to return to dust, It will return to dust with everything that desire to live."

Flavour Text Edit

  • "The one came from nothing, will return with nothing."
  • "Unwithering flowers blossom violently."
  • "Employee <name> is deeply impressed by Lavenders saturating the containment chamber."
  • "Employee <name> gushes out refreshing scent instead of blood."
  • "Alriune remembers the scorches inside"
  • "Perhaps we tried to make a human without a heart."
  • "Employee <name> wants to have a spring sleep cozily in the flower bed."
  • "Allione, once bloomed and withered. It realized the meaning of resurrection. The traces will remain and all lives gather to Alriune."
  • "Flower blooms in everyone's heart."

Trivia Edit

  • Alriune made a cameo in the teaser trailer as one of the shadows in the crashed elevator scene.
  • When viewed up close, Alriune makes a sound like leaves cracking.
  • Alriune is most likely related and/or based off of Alraune (German for Mandrake) which is the title of the German myth. It can be read about it here: Alraune.
    • A very simple summary can be taken from the Wikipedia page in which: "Witches who 'made love' to the Mandrake root were said to produce offspring that had no feelings of real love and had no soul."
    • This can be tied to the flavor text "Perhaps we tried to make a human without a heart."

Gallery Edit

Notice About the Article "Alriune":
Are you looking for the old version of this page: Alriune (Legacy)
"Alriune" is using information from the Newest version of the game (v0.1). The information here is from a newer version of the game including the most recent gameplay changes.
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