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"Bearing the hope to return to dust, it shall go back to the grave with all that desires to live."
- Alriune's Entry

Alriune (T-04-53) is an Abnormality that is tall, pink, and looks similar to a horse. She has 6 pointed legs, an armless human-like upper body covered in bright teal leaves, and a head with empty, flower-filled eye sockets and pink flowers coming out of her mouth. She is also wearing a pink oversized wide brim hat with a teal leaf at 1 side and pink flowers dangling across the brim. Pink petals are falling around her.

Ability Edit

Her ability will trigger when her QliphothCounterIcon Qliphoth Counter reaches 0. Her counter has a high chance of decreasing when getting a GoodResult Good or BadResult Bad Work result. Alriune will escape when her counter reaches 0, having 1000 HPIcon HP and teleporting by using a pink flower-like curtain while she breaches. She prefers to confine herself to hallways and stay out of the main departments while breaching.

When an employee is in the same room as her, petals will start to show up above her after some time, with a varying number of them appearing every time she teleports, with a maximum of 3 petals. When the 3 petals are visible, Alriune will deal a high amount of WhiteDamageTypeIcon White Damage to any employees in the same room and soon after, teleport to another location. If the employee runs out of SPIcon SP, as a result of this effect, instead of going into a panic state, they will be covered by a pink curtain like Alriune and when the curtain disappears, they will be covered in petals and leaves and be considered dead. She will repeat this until subdued or the day ends. She'll teleport to another hallway after a long period of time has passed without any other employees or targets in the same room.

Origin Edit

Alriune is a doll who yearned to be human. While loved by many people for her soulful eyes, time passed and she was abandoned in a dark forest where the crows stole them from her. As more time went by, being abandoned caused her mind, heart, and life to start to fade away. She started to turn to dust.

Alriune seems to repeat a cycle of life, similar to 'dust you are and to dust you shall return'. This concept seem to be mentioned in her encyclopedia entries, and in the case that she has to 'return to dust', she will bring everyone else to her own fate.

Where Alriune was found and how she arrived in the facility is still unknown.

Details Edit

Alriune responds to the four works in order of best to worst: Instinct Instinct, Insight Insight, Attachment Attachment, and Repression Repression.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Alriune's emotional state is divided into 3 sections: BadResult Bad, NormalResult Normal, and GoodResult Good. Completing 0-7 E Boxes will cause her to feel BadResult Distressed, completing 8-15 will cause her to feel NormalResult Normal, and 16-22 will make her to be GoodResult Happy. Its usual waiting time after a task is around 15 seconds. Its QliphothCounterIcon Qliphoth counter is 1.

Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon 20 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Waw WAW), portrait, Damage Type (WhiteDamageTypeIcon White 4 - 6), the amount of EBoxIcon E-Boxes (22) and their emotional state and its QliphothCounterIcon Qliphoth counter (1).

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon 7 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2 (Cost: EBoxIcon 15 PE Boxes)

  • "Managerial Tips 1"
    • "When the work result was Good, the Qliphoth Counter lowered with a high probability."
  • "Managerial Tips 2"
    • "When the work result was Bad, the Qliphoth Counter lowered with a high probability."

Escape Information (Cost: EBoxIcon 20 PE Boxes)

Information if the Abnormality can escape or not, plus its QliphothCounterIcon Qliphoth counter (1). This include her defenses when breaching:

RedDamageTypeIcon Red: Weak (1.2) - WhiteDamageTypeIcon White: Immuned (0.0) - BlackDamageTypeIcon Black: Endured (0.5) - PaleDamageTypeIcon Pale: Weak (1.5)

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
InstinctText
Instinct
"Very Low" "Very Low" "Common" "Common" "High"
InsightText
Insight
"Very Low" "Very Low" "Common" "Common" "Common"
AttachmentText
Attachment
"Very Low" "Very Low" "Common" "Low" "Low"
RepressionText
Repression
"Very Low" "Very Low" "Very Low" "Very Low" "Very Low"

Observation Level Edit

Level 1 (1 Section unlocked): WorkSpeedIcon Speed Rate +3

Level 2 (2 Sections unlocked): WorkSuccessIcon Success Rate +3%

Unlocks the E.G.O. Gift 'Faint Aroma'.

Level 3 (3 Sections unlocked): WorkSpeedIcon Speed Rate +3

Unlocks the E.G.O. Suit 'Faint Aroma'.

Level 4 (All details unlocked): WorkSuccessIcon Success Rate +3%

Unlocks the E.G.O. Weapon 'Faint Aroma'.

E.G.O. Equipment Edit

E.G.O. Weapon Faint Aroma
EGOWeaponReverberation
Faint Aroma
Grade: Cost: Max Amount: Damage: Attack Speed: Range: Observation Level:
Risk Waw WAW EBoxIcon 60 2 WhiteDamageTypeIcon White
10-20
Normal Very Long 4
Requirements: PrudenceIcon Prudence Level 3
Special Information
Details Special Ability
"Even after the E.G.O was extracted, it still carried the fragrance of the archetype. Simply carrying it gives the illusion that you're standing in a forest in the middle of nowhere. The arrowhead is dull and sprouts flowers of vivid color wherever it strikes.

When flowers substitute all the desire in everyone's hearts, this E.G.O. will no longer be needed."

None

E.G.O. Suit Faint Aroma
EGOSuitReverberation
Faint Aroma
Grade: Cost: Max Amount: RedDamageTypeIcon RED Defense: WhiteDamageTypeIcon WHITE Defense: BlackDamageTypeIcon BLACK Defense: PaleDamageTypeIcon PALE Defense:
Risk Waw WAW EBoxIcon 50 2 1.2
Weak
0.6
Endured
0.8
Endured
1.5
Weak
Observation Level: 3 Requirements: FortitudeIcon Fortitude Level 3
Special Information
Details Special Ability
"The ceramic surface is tough as if it had been glazed several times. It may crumble back into primal clay if it is exposed to a powerful mental attack.

Cracks in the equipment are filled with piles of flowers."

None

E.G.O. Gift Faint Aroma
EGOGiftReverberation

Faint Aroma (Head 1)

Effects: SPIcon SP +4, WorkSpeedIcon Work Speed +2

Drop Chance: 3%

Observation Level: 2

Story Edit

AlriunePortrait

Alriune's encyclopedia portrait

  • "An Abnormality that knows of spring’s genesis and autumn’s passing."
  • "Its surface is smooth as if it were ceramic. In the place where the Abnormality’s eyes should be, it is empty. The cracks and openings are instead filled with growing plants."
  • "Alriune, a lovely one; a doll yearned to be human. It was adored by people, its pupils soulful."
  • "Alriune, abandoned in a dark forest; its eyes stolen by crows lusting for glitter. Its mind, life, and heart slowly withered away."
  • "Alriune, lacking eyes but all-seeing; a human yearned to be a doll. Bearing the hope to return to dust, it shall go back to the grave with all that desires to live."

Flavour Text Edit

  • "The one who was born naked, shall return to the earth naked."
  • "Alriune remembers the scorches inside."
  • "Perchance we tried to make a human without a heart."
  • "Unwithering flowers violently blossom."
  • "<name> wants to hibernate cozily in a bed of flowers."
  • "<name> is deeply impressed by the lavender that suffuses the Containment Unit."
  • "Once bloomed and withered, Alriune realized the meaning of resurrection; wherever it may head, its traces will remain, and all lives will gather with Alriune."
  • "A refreshing scent gushes out of <name> instead of metallic blood as they fall asleep, covered in flowers."
  • "A flower blooms in everyone’s heart."

Trivia Edit

  • Alriune made a cameo in the teaser trailer as one of the shadows in the crashed elevator scene.
  • When you zoom in on Alriune, you can hear a bell-like sound.
  • Alriune is most likely related and/or based off of Alraune (German for Mandrake) which is the title of the German myth. It can be read about it here: Alraune.
    • A very simple summary can be taken from the Wikipedia page in which: "Witches who 'made love' to the Mandrake root were said to produce offspring that had no feelings of real love and had no soul."
    • This could be tied to one of the flavor quotes, "Perchance we tried to make a human without a heart."

Gallery Edit


Notice About the Article "Alriune":
Are you looking for the old version of this page: Alriune (Legacy)
"Alriune" is using information from the Newest version of the game (v0.1). The information here is from a newer version of the game including the most recent gameplay changes.
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