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NOTICE ABOUT THE ARTICLE "Equipment":
This article is a work in progress, and more thorough information is currently being researched and collected about Equipment. If you have anything constructive to add, please do so, and if you're not sure about the information, just bring it up in the comments.

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QueenBeeDronesAttack

Worker Bees being suppressed

Equipment are a diverse amount of Weapons, Suits, and Gifts that are equipped and used by Agents to improve their combat abilities, resistances, and Stats in different ways. Most Equipment is made from extractions of the Abnormalities and are considered to be prototypes. These special pieces of gear are named E.G.O. (Extermination of Geometrical Organ). E.G.O. is divided into three categories: E.G.O. Weapon, E.G.O. Suit and E.G.O. Gift. All the Equipment of an Abnormality is defined by a single or sometimes two names.

E.G.O. Equipment can be unlocked by spending EBoxIcon PE Boxes of the respective Abnormality to add one unit of said gear, except Gifts which are obtained by a random chance upon finishing a work; but they need to reach a certain Observation Level to be available for purchase/unlock, and others might require special conditions to obtain them. The player can assign unlocked equipment to Agents in the Deployment Phase, by selecting the 'E.G.O. List'. Depending on the type of the gear, the stats and effects will vary. Some pieces of Equipment will need certain Requirements to be fulfilled before it can be equipped on certain Agents. For example, needing to have a FortitudeIcon Fortitude Level 2. Agents can only equip one Weapon and Suit at the same time. Different Gifts can be worn by the same Agent but they can't get the same Gift twice.

At the start of the game, the Agents will be equipped with default Equipment, the default Weapon, the 'Riot Stick' and the default Suit, named 'Suit'. Clerks always use a Pistol instead a Riot Stick, which only deals 1 RedDamageTypeIcon Red Damage, or the double when Reinforce Work Education is researched. Upon Murder Panic or in certain cases, Agents will turn against the facility and their employees, using their equipment against them instead.

E.G.O. Weapons and Suits are saved when the day ends and when restarting from a checkpoint, and is shared between runs. However, if an Agent equipping an E.G.O. Equipment dies, their Weapon and Suit will be lost, removing one unit from the respective Abnormality's Equipment and having to obtain another again, which is applied when the day ends or when restarting from a checkpoint, but restarting the day will recover them again.

Both Weapons and Suits are defined by the Risk Classification/Grade, using the same Risk Level for Abnormalities, and the higher the level, the better the equipment.

Information Edit

E.G.O. Weapon Edit

The E.G.O. Weapons are equipment that changes the combat abilities of an Agent, being their Damage Type, Damage Value, Attack Speed, and Range. This equipment is used for suppressing other Abnormalities, Ordeals, Minions, Employees, etc. Usually Weapons are the last E.G.O. unlocked by Observation Levels, around Level 3 ~ 4. Some of them might have Special Abilities that produce different effects on the user, the attack target or others.

The Stats that this Equipment control are:

  • RedDamageTypeIconWhiteDamageTypeIconBlackDamageTypeIconPaleDamageTypeIcon Damage Type and Damage Value: The Damage Type classify which form of damage the weapon can deal against its target, which can be and depending of the target's defenses against that Damage Type, it might be more or less effective. The Damage Values determines in a range how much damage will be dealt to the target upon attack and hit, which will be a random number within the range. The output of the damage is affected by the Effectiveness, determined between the Level of the Attacker and the Attack Target (Explained further below).
  • Attack Speed: The Attack Speed determine how fast they attack and the intervals of time that the Agent has to wait before being able to attack again. This is a shared stat with the Agent's own Attack Speed from their JusticeIcon Justice stat. With a higher value, the Agent will perform the attack animation faster and have to wait less before being able to attack again.By default, there are 5 types of speed displayed in the Equipment: Very Fast, Fast, Normal, Slow, Very Slow.
  • Range: There are 2 Types of Weapons; 'Melee' and 'Range' weapons. Melee Weapons are equipment that can only damage and perform attacks at close distance of the attack target, while Range Weapons are equipment, often guns or other elements that shoot projectiles at longer distances from its target while not requiring to be very close to attack. When trying to attack, the Agent will move and try to get in range of their respective attack target, attempting to hit it. Melee Weapons have an Attack Animation that leave the employees immobile while attacking, but following the direction of the target; however, if the target moves farther away of their range, the attack might miss. Range Weapons have Attack Animation as wells but they will always hit their target, as the 'projectiles' instantly hit the target. By default, there are 5 types of ranges displayed in the Equipment: (Range) Very Long, Long, (Melee) Medium, Short, Very Short.
Types of Weapons
Melee Weapon Types:
  • Swords: Weapons composed by single or two handed long blades to slash at the target, having Medium range.
  • Maces: These are typically one handed light weapons, usually with Normal Attack Speed and Short range.
  • Axes: One handed weapons with Short range but Fast Attack Speed, The only one so far is Red Shoes'.
  • Spears: These are two handed weapons that come with a Fast Attack Speed and Medium range. They typically do more damage over time than Maces.
  • Fists: Weapons that replace or cover the hands of the Agent, having Very Short range that typically deal lower damage than Maces, but have a multi-hit attack and a decent Attack Speed.
  • Hammers: These are Slow, Medium ranged, two handed weapons that deal damage in an area in front of them. The Slow Attack Speed on these weapons is to compensate for their greater damage..


Range Weapon Types:

  • Pistols: Small, two handed weapons that have low damage, but with Long range and Fast Attack Speed.
  • Crossbows: These are two handed weapons which use bolts or arrows as projectiles. These come with Long and Very Long ranges and typically high damage, but at a Slow or Very Slow Attack Speed.
  • Rifles: These are long two handed weapons that often shoot bullets unlike the Crossbows. These come with the Long and Very Long ranges as well, the damage is typically lower but the Attack Speed is higher than that of Crossbows.
  • Cannons: These are heavy weapons with Very Long range and a Very Slow Attack Speed, but they deal an extremely large amount of damage.


In case there is a Type of Weapon that doesn't fit with the respective descriptions, it is considered as a Special Type that don't fit into the previous categories but still can be assigned to their respective 'Melee' or 'Range' type.

E.G.O. Suit Edit

The E.G.O. Suits are equipment that changes the defenses of an Agent, being their resistance against damage. All suits have usually a basic pattern that varies in color or extra clothing, like a coat, but almost all of them have ties or a form of tie. This equipment is to reduce the incoming damage from different sources that would inflict harm to the user. Usually Suits are the second E.G.O. to be unlocked by Observation Levels, around Level 2 ~ 4. Some of them might have Special Abilities that produce different effects on the user or others.

The Stats that this Equipment control are:

  • RedDamageTypeIconWhiteDamageTypeIconBlackDamageTypeIconPaleDamageTypeIcon Damage Defense/Resistance: The Damage Resistance is a multiplier that affect the incoming damage before being applied to target. This can control how much damage the user takes, with lower values meaning more resistance and higher values meaning being weaker. All the four RedDamageTypeIconWhiteDamageTypeIconBlackDamageTypeIconPaleDamageTypeIcon Damage Types Resistances are in each Suit, and might varying between each other. The multiplier ranges are the next ones: Absorb (-2.0 ~ -0.1; That damage becomes healing instead), Immuned (0.0), Resistant (0.1 ~ 0.4), Endured (0.5 ~ 0.9), Normal (1.0), Weak (1.1 ~ 1.9), Vulnerable (2.0).

The output of the damage is affected by the Effectiveness, determined between the Level of the Attacker and the Attack Target (Explained further below). If the user has a RedResistWhiteResistBlackResistPaleResist Shield on effect, the damage is transformed to 0 after applying the defense changes and effectiveness, and in case the next damage breaks the shield, the excess will be dealt to the user.

E.G.O. Gift Edit

The E.G.O. Gifts are equipment that can either improve or sometimes decrease the FortitudeIconPrudenceIconTemperanceIconJusticeIcon Stats of the Agent who wears it. Unlike the previous E.G.O. Equipment, E.G.O. Gifts are obtained by a chance when finishing a work with an Abnormality which has its respective Gift unlocked. Usually Gifts are the first E.G.O. to be unlocked by Observation Levels, around Level 2 ~ 4. Some of them might have Special Abilities that produce different effects on the user or others. They are permanent on the respective Agent and last for the respective run.

Multiple E.G.O. Gifts can be equipped to the same Agent, however, they cannot occupy the same Slot on that Agent or the newest Gift will replace the previous one. The Slots are: Head 1, Head 2, Eye, Face, Mouth 1, Mouth 2, Cheek, Brooch 1, Brooch 2, Left Back, Right Back, Hand 1, Hand 2 and Special.
By opening a side window while displaying the information of an Agent, the player can lock an E.G.O. Gift so that equipment cannot be replaced by new ones, which can only be toggled on and off on Agents Level 4 or higher; and also hide the E.G.O. Gift visually, but still have their effects activated, which can only be toggled on Agents Level 3 or higher. This can only be done during the Deployment Phase.

The stats that can be changed are HPIcon HP, SPIcon SP, WorkSuccessIcon Success Rate, WorkSpeedIcon Work Speed, Attack Speed, and MovementSpeedIcon Movement Speed. These increases/decreases are counted as 'Bonus' and don't affect the stat limit, which can increase them even further. They can increase the Level of their respective Stat in the moment they are equipped if their total value increase them to the next Stat Level, but they cannot decrease it.

Level/Risk Level Edit

Each Weapon or Suit has it's own Risk Level, mostly represented by the corresponding Abnormality Risk Level, although this is not always the case. Like with Abnormalities, Levels go in order from lowest (Risk Zayin ZAYIN = 1) to highest (Risk Aleph ALEPH = 5). The Equipment's Level determines how 'effective' it is against the target, which is how much damage Agents will deal/take from other Abnormalities, Panicked/Possessed employees or other entities.

Weapon damage is calculated by the next formula: (Abnormality/Suit Level - Agent Weapon Level).

Suit damage reduction is calculated by: (Agent Suit Level - Abnormality/Weapon Level).

Depending of the number given after the calculation, that will give a percentage that multplies the damage taken/dealt, which increase or decrease it. Remember that this applies along the respective Damage Defense of that target. The percentages of damage dealt/taken according to result of calculation are:
4 = 40%; 3 = 60%; 2 = 70%; 1 = 80%; 0 = 100%; -1 = 100%; -2 = 120%; -3 = 150%; -4 = 200%.

Complete chart of calculation results:

Weapon/Abnormality Level Risk Zayin ZAYIN Risk Teth TETH Risk He HE Risk Waw WAW Risk Aleph ALEPH
Suit/Abnormality Level Г
Risk Zayin ZAYIN | 100% 100% 120% 150% 200%
Risk Teth TETH | 80% 100% 100% 120% 150%
Risk He HE | 70% 80% 100% 100% 120%
Risk Waw WAW | 60% 70% 80% 100% 100%
Risk Aleph ALEPH | 40% 60% 70% 80% 100%

For example, if an Agent wearing the Pentience Suit (Risk Zayin ZAYIN) is attacked by a Risk Teth TETH Abnormality, they will take 100% of the damage (1 - 2 = -1 = 100%), but if an Agent with the same armor is attacked by a Risk Waw WAW Abnormality, they will take 150% of the damage (1 - 4 = -3 = 150%), taking more damage than the original amount.

Default Equipment Edit

Default Weapon: Riot Stick Edit

DefaultWeaponRiotStick

The Riot Stick is a Risk Zayin ZAYIN melee weapon in the form of a bland riot stick. It is the default Weapon for all Agents who haven't an assigned E.G.O. Weapon. If somehow the Agent lose their current Weapon, the Agent will use the Riot Stick instead for the rest of the day.

Level Cost Max Amount Damage Attack Speed Range
Risk Zayin ZAYIN N/A X RedDamageTypeIcon Red (4 - 6) Normal Short

Default Suit Edit

DefaultSuit

The Default Suit is a Risk Zayin ZAYIN gray business suit with a red tie and the basic set for the rest of suits. It is the default Suit for all Agents who haven't an assigned E.G.O. Suit.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Zayin ZAYIN N/A X x1.0
Normal
x1.0
Normal
x1.5
Weak
x2.0
Vulnerable


E.G.O. Weapon List Edit

The E.G.O. Weapon List, to search out the Equipment quickly and comparison.

Extra Info

Equipment Images have links to the respective Abnormality pages.
Orange Max Amount number means cannot be upgraded with Gebura's Meltdown Reward.
* = Cannot be obtained by suppressing with ConfessWork Confess work with One Sin.
* = 1 copy can be obtained only once per day.

Weapon Picture Name Unlock Method Cost Grade Attack Type Attack Speed Range Max Amount Requirements Special Ability
EGOWeaponTrainingStandardEGO Training standard E.G.O. Obs. Lvl 4 EBoxIcon 1 Risk Teth TETH WhiteDamageTypeIcon WHITE
(5 - 7)
Normal Short 5 None Tutorial Exclusive
EGOWeaponFourthMatchFlame Fourth Match Flame Obs. Lvl 4 EBoxIcon 35 Risk Teth TETH RedDamageTypeIcon RED
(20 - 30)
Very Slow Very Long 1 None X
EGOWeaponPenitence Penitence Obs. Lvl 3 EBoxIcon 15 Risk Zayin ZAYIN WhiteDamageTypeIcon WHITE
(5 - 7)
Normal Short 5 None 5% of healing 10 SPHealing SP upon attacking with JusticeIcon Lvl 2+
EGOWeaponIntheNameofLoveandHate In the name of love and hate Obs. Lvl 4 EBoxIcon 70 Risk Waw WAW Multi
(5 - 8)
Very Fast Very Long 1 Agent Lvl 4
FortitudeIcon Lvl 3
JusticeIcon Lvl 3
HPHealingSPHealing Heals employees upon impact
EGOWeaponBearPaw Bear Paw Obs. Lvl 3 EBoxIcon 40 Risk He HE RedDamageTypeIcon RED
(6 - 7)
Normal Very Short 2 FortitudeIcon Lvl 2 Dual
EGOWeaponBloodyDesire Bloody Desire Obs. Lvl 3 EBoxIcon 40 Risk He HE RedDamageTypeIcon RED
(4 - 7)
Very Fast Very Short 2 None When TemperanceIcon Lvl -3, increases the Damage and lose 4% of SPIcon SP on each attack
EGOWeaponLoneliness Loneliness Obs. Lvl 3 EBoxIcon 30 Risk Teth TETH WhiteDamageTypeIcon WHITE
(4 - 7)
Very Fast Long 2 None X
EGOWeaponCrier Crier Obs. Lvl 4 EBoxIcon 45 Risk He HE WhiteDamageTypeIcon WHITE
(3 - 3)
Very Fast Long 1 Agent Lvl 2
FortitudeIcon Lvl 2
Attacks might damage nearby Employees
EGOWeaponScreamingWedge Screaming Wedge Obs. Lvl 3 EBoxIcon 35 Risk He HE WhiteDamageTypeIcon WHITE
(7 - 14)
Normal Very Long 2 PrudenceIcon Lvl 2 Each attack has a 50% of decrease SPIcon SP by 5 when PrudenceIconFortitudeIcon are below Lvl 3
EGOWeaponMimicry Mimicry Obs. Lvl 4 EBoxIcon 222 Risk Aleph ALEPH RedDamageTypeIcon RED
(10 - 14)
Fast Medium 1 Agent Lvl 5
FortitudeIcon Lvl 5
Charged Special Attack
Recovers HPHealing HP equal to 25% of the damage dealt
EGOWeaponHarmony Harmony Obs. Lvl 4 EBoxIcon 40 Risk He HE WhiteDamageTypeIcon WHITE
(30 - 50)
Very Slow Long 2 Agent Lvl 2
FortitudeIcon Lvl 2
When the user's HPIcon HP is 10% or higher, consumes HPIcon HP to increase the damage dealt by +30%
EGOWeaponDaCapo Da Capo Obs. Lvl 4 EBoxIcon 222 Risk Aleph ALEPH WhiteDamageTypeIcon WHITE
(4 - 5)
Fast Medium 1 PrudenceIcon Lvl 5 Multi Attack
EGOWeaponLogging Logging Obs. Lvl 4 EBoxIcon 40 Risk He HE RedDamageTypeIcon RED
(15 - 21)
Slow Medium 2 TemperanceIcon Lvl 2 X
EGOWeaponFrostShard Frost Shard Obs. Lvl 4 EBoxIcon 35 Risk He HE WhiteDamageTypeIcon WHITE
(6 - 12)
Fast Medium 3 None Reduces MovementSpeedIcon MS by 30% of the attack target for 3 seconds
EGOWeaponLamp Lamp Obs. Lvl 4 EBoxIcon 70 Risk Waw WAW BlackDamageTypeIcon BLACK
(22 - 28)
Slow Medium 1 FortitudeIcon Lvl 3
PrudenceIcon Lvl 3
25% of reducing the attack target's BlackDamageTypeIcon B Defense
EGOWeaponGrinderMk4 Grinder Mk4 Obs. Lvl 4 EBoxIcon 50 Risk He HE RedDamageTypeIcon RED
(1 - 3)
Fast Medium 1 FortitudeIcon Lvl 2 Multi Attack
EGOWeaponGreenStem Green Stem Obs. Lvl 4 EBoxIcon 50 Risk Waw WAW BlackDamageTypeIcon BLACK
(8 - 16)
Slow Medium 3 TemperanceIcon Lvl 3 X
EGOWeaponRedEyes Red Eyes Obs. Lvl 3 EBoxIcon 20 Risk Teth TETH RedDamageTypeIcon RED
(7 - 9)
Normal Slow 3 None MovementSpeedIcon MS +2.5 when FortitudeIcon Lvl +2
EGOWeaponHorn Horn Obs. Lvl 3 EBoxIcon 30 Risk Teth TETH RedDamageTypeIcon RED
(5 - 9)
Fast Medium 3 None X
EGOWeaponParadiseLost Paradise Lost Defeat
*
X Risk Aleph ALEPH PaleDamageTypeIcon PALE
(22 - 28)
Fast Very Long 1 Agent Lvl 5
FortitudeIcon Lvl 5
PrudenceIcon Lvl 5
TemperanceIcon Lvl 5
JusticeIcon Lvl 5
Cannot HPHealingSPHealing Heal by facility's Regenerators.
HPHealingSPHealing Heal by attacking and decrease the MovementSpeedIcon MS of the target.
Perform Special Attack that deals great damage and shield the user of all damage, needs WhiteNight in the facility
EGOWeaponChristmas Christmas Obs. Lvl 3 EBoxIcon 35 Risk He HE WhiteDamageTypeIcon WHITE
(11 - 13)
Normal Short 3 None X
EGOWeaponHornet Hornet Obs. Lvl 4 EBoxIcon 60 Risk Waw WAW RedDamageTypeIcon RED
(7 - 8)
Very Fast Very Long 2 FortitudeIcon Lvl 3 X
EGOWeaponWristCuter Wrist Cuter Obs. Lvl 3 EBoxIcon 25 Risk Teth TETH WhiteDamageTypeIcon WHITE
(7 - 8)
Very Fast Very Short 3 None X
EGOWeaponSoda Soda Obs. Lvl 3 EBoxIcon 20 Risk Zayin ZAYIN RedDamageTypeIcon RED
(1 - 2)
Very Fast Long 2 None X
EGOWeaponReverberation Reverberation Obs. Lvl 4 EBoxIcon 60 Risk Waw WAW WhiteDamageTypeIcon WHITE
(10 - 20)
Normal Very Long 2 PrudenceIcon Lvl 3 X
EGOWeaponRegret Regret Obs. Lvl 4 EBoxIcon 25 Risk Teth TETH RedDamageTypeIcon RED
(10 - 15)
Slow Medium 2 None X
EGOWeaponGalaxy Galaxy Obs. Lvl 4 EBoxIcon 45 Risk He HE BlackDamageTypeIcon BLACK
(9 - 15)
Normal Medium 1 Agent Lvl 2
PrudenceIcon Lvl 2
X
EGOWeaponBeak Beak Obs. Lvl 3 EBoxIcon 30 Risk Teth TETH RedDamageTypeIcon RED
(2 - 3)
Very Fast Long 2 None X
EGOWeaponCrimsonScar Crimson Scar Obs. Lvl 4 EBoxIcon 70 Risk Waw WAW RedDamageTypeIcon RED
(11 - 13)
Fast Short 1 Agent Lvl 3
FortitudeIcon Lvl 3
JusticeIcon Lvl 3
Dual
Can perform a Range Attack.
When the user's HPIcon HP is 50% or below, the damage dealt is increased by +50% and gets Friendly Damage
EGOWeaponBlueScar Blue Scar Obs. Lvl 4 EBoxIcon 70 Risk Waw WAW RedDamageTypeIcon RED
(12 - 20)
Fast Short 1 Agent Lvl 3
FortitudeIcon Lvl 3
TemperanceIcon Lvl 3
Gains additional RedDamageTypeIcon R Damage temporarily.
When the user's HPIcon HP is 50% or below, the damage dealt is increased by +50% and gets Friendly Damage
EGOWeaponTough Tough Obs. Lvl 4 EBoxIcon 15 Risk Teth TETH WhiteDamageTypeIcon WHITE
(2 - 4)
Very Fast Long 3 Bald Agent X
EGOWeaponSomewhereSpear Somewhere Spear Obs. Lvl 3 EBoxIcon 20 Risk Teth TETH BlackDamageTypeIcon BLACK
(5 - 9)
Fast Medium 3 None 10% that upon attacking with PrudenceIcon Lvl 4 or lower, increase the user's SPIcon Max SP by +40% for 30 seconds
EGOWeaponLifefortheDareDevil Life for Dare Devil Obs. Lvl 3 EBoxIcon 35 Risk He HE PaleDamageTypeIcon PALE
(7 - 9)
Fast Medium 1 JusticeIcon Lvl 2 X
EGOWeaponJustitia Justitia Obs. Lvl 4 EBoxIcon 150 Risk Aleph ALEPH PaleDamageTypeIcon PALE
(2 - 4)
Normal Medium 1 Agent Lvl 5
JusticeIcon Lvl 5
Multi Attack
EGOWeaponTwilight Twilight Defeat EBoxIcon 999
(X)
Risk Aleph ALEPH Multi
(12 - 18)
Normal Medium 1 FortitudeIconPrudenceIconTemperanceIconJusticeIcon Stats +110 Multi Attack
Apocalypse Bird cannot breach when being equipped
EGOWeaponGoldRush Gold Rush Obs. Lvl 4 EBoxIcon 100 Risk Aleph ALEPH RedDamageTypeIcon RED
(5 - 6)
Fast Very Short 1 Agent Lvl 5
FortitudeIcon Lvl 5
On each attack, has 10% of increasing the damage by +5 for 12 seconds and of decreasing the user's TemperanceIcon by -50% for 120 seconds
EGOWeaponSpore Spore Obs. Lvl 4 EBoxIcon 50 Risk Waw WAW WhiteDamageTypeIcon WHITE
(8 - 16)
Fast Medium 3 Agent Lvl 2
TemperanceIcon Lvl 2
25% of reducing the attack target's WhiteDamageTypeIcon W Defense
EGOWeaponLaetitia Laetitia Obs. Lvl 4 EBoxIcon 40 Risk He HE BlackDamageTypeIcon BLACK
(8 - 16)
Very Fast Very Long 2 TemperanceIcon Lvl 2 X
EGOWeaponSolemnVow Solemn Vow Obs. Lvl 4 EBoxIcon 50 Risk Waw WAW WhiteDamageTypeIcon W & BlackDamageTypeIcon B
(2 - 2)
Very Fast Long 1 JusticeIcon Lvl 3 Dual
Switch Damage Type between attacks
EGOWeaponMagicBullet Magic Bullet Obs. Lvl 4 EBoxIcon 40 Risk Waw WAW BlackDamageTypeIcon BLACK
(20 - 22)
Normal Very Long 1 TemperanceIcon Lvl 3 Shoots a piercing bullet in a straight line that hits every target (Ally or Enemy) in its way
EGOWeaponBlackSwan Black Swan Obs. Lvl 4 EBoxIcon 60 Risk Waw WAW BlackDamageTypeIcon BLACK
(5 - 7)
Fast Short 2 PrudenceIcon Lvl 3 When attacked, has a chance to reflect the damage back to the attacker
EGOWeaponEcstasy Ecstasy Obs. Lvl 4 EBoxIcon 60 Risk Waw WAW WhiteDamageTypeIcon WHITE
(2 - 4)
Fast Long 2 Agent Lvl 3
FortitudeIcon Lvl 2
X
EGOWeaponHeaven Heaven Obs. Lvl 4 EBoxIcon 40 Risk Waw WAW RedDamageTypeIcon RED
(8 - 16)
Fast Medium 3 Agent Lvl 3 X
EGOWeaponSwordSharpenedbyTears A Sword Sharpened by Tears Obs. Lvl 4 EBoxIcon 70 Risk Waw WAW WhiteDamageTypeIcon WHITE
(9 - 12)
Fast Medium 1 JusticeIcon Lvl 4 Special Multi Attack
EGOWeaponShedSkin Shed Skin Obs. Lvl 4 EBoxIcon 60 Risk Waw WAW RedDamageTypeIcon RED
(35 - 50)
Very Slow Long 2 Agent Lvl 4 25% of reducing the attack target's RedDamageTypeIcon R Defense
EGOWeaponTheSmile The Smile Obs. Lvl 4 EBoxIcon 222 Risk Waw WAW BlackDamageTypeIcon BLACK
(12 - 18)
Fast Medium 1 Agent Lvl 5
TemperanceIcon Lvl 5
Reduces the MovementSpeedIcon MS of the attack target.
Can perform a Special Attack that reduces the MovementSpeedIcon MS of all the enemies in the area.
If the attack target's HPIcon HP is depleted, increase the FortitudeIconJusticeIcon by an amount
EGOWeaponGaze Gaze Obs. Lvl 4 EBoxIcon 45 Risk He HE RedDamageTypeIcon RED
(1 - 4)
Normal Medium 1 PrudenceIcon Lvl 2
TemperanceIcon Lvl 2
Multi Attack
Additional RedDamageTypeIcon R Damage for an amount of time
EGOWeaponWingbeat Wingbeat Obs. Lvl 3 EBoxIcon 15 Risk Zayin ZAYIN RedDamageTypeIcon RED
(5 - 7)
Normal Short 5 None X
EGOWeaponLantern Lantern Obs. Lvl 3 EBoxIcon 25 Risk Teth TETH BlackDamageTypeIcon BLACK
(12 - 18)
Slow Medium 2 None X
EGOWeaponHarvest Harvest Obs. Lvl 3 EBoxIcon 45 Risk He HE BlackDamageTypeIcon BLACK
(6 - 12)
Fast Medium 3 None X
EGOWeaponDiffraction Diffraction Obs. Lvl 4 EBoxIcon 50 Risk Waw WAW WhiteDamageTypeIcon WHITE
(15 - 17)
Normal Medium 3 FortitudeIcon Lvl 3
PrudenceIcon Lvl 3
X
EGOWeaponCensored CENSORED Obs. Lvl 4 EBoxIcon 222 Risk Aleph ALEPH BlackDamageTypeIcon BLACK
(15 - 30)
Normal Medium 1 Agent Lvl 5
FortitudeIcon Lvl 5
Special Charged Attack
When attacked, HPHealingSPHealing recovers 40% of the damage taken as their respective gauge
EGOWeaponToday'sExpression Today's Expression Obs. Lvl 3 EBoxIcon 25 Risk Teth TETH BlackDamageTypeIcon BLACK
(2 - 3)
Very Fast Long 2 None X
EGOWeaponPleasure Pleasure Obs. Lvl 4 EBoxIcon 45 Risk He HE BlackDamageTypeIcon BLACK
(1 - 4)
Fast Medium 1 None Gains additional BlackDamageTypeIcon B Damage temporarily
EGOWeaponRapturousDream Rapturous Dream Obs. Lvl 3 EBoxIcon 25 Risk Teth TETH WhiteDamageTypeIcon WHITE
(1 - 2)
Very Fast Medium 2 None X
EGOWeaponCherryBlossom Cherry Blossom Obs. Lvl 3 EBoxIcon 25 Risk Teth TETH WhiteDamageTypeIcon WHITE
(1 - 2)
Very Fast Medium 1 None Multi Attack
EGOWeaponFeatherofHonor Feather of Honor Defeat X Risk Waw WAW WhiteDamageTypeIcon WHITE
(4 - 5)
Very Fast Long 3* FortitudeIcon Lvl 3 X
EGOWeaponDiscord Discord Obs. Lvl 4 EBoxIcon 60 Risk Waw WAW BlackDamageTypeIcon BLACK
(8 - 13)
Fast Medium 2 TemperanceIcon Lvl 3 Special Multi Attack
EGOWeaponMoonlight Moonlight Obs. Lvl 4 EBoxIcon 70 Risk Waw WAW WhiteDamageTypeIcon WHITE
(8 - 10)
Fast Short 1 Agent Lvl 4
FortitudeIcon Lvl 3
Special Attack cast BlackResist B Shields on the employees in the area
EGOWeaponPinks Pinks Obs. Lvl 4 EBoxIcon 222 Risk Aleph ALEPH WhiteDamageTypeIcon WHITE
(20 - 24)
Normal Very Long 1 Agent Lvl 5
PrudenceIcon Lvl 5
X
EGOWeaponCUTE!!!! CUTE!!!! Obs. Lvl 3 EBoxIcon 25 Risk Teth TETH RedDamageTypeIcon RED
(4 - 6)
Normal Very Short 2 None Dual
EGOWeaponHypocrisy Hypocrisy Obs. Lvl 4 EBoxIcon 60 Risk Waw WAW RedDamageTypeIcon RED
(20 - 24)
Normal Very Long 2 PrudenceIcon Lvl 3 X
EGOWeaponAdoration Adoration Obs. Lvl 4 EBoxIcon 222 Risk Aleph ALEPH BlackDamageTypeIcon BLACK
(22 - 44)
Slow Long 1 Agent Lvl 5
TemperanceIcon Lvl 5
Reduces MovementSpeedIcon MS by 30% of attack target for 5 seconds.
Gains additional BlackDamageTypeIcon B Damage temporarily
EGOWeaponAmita Amita Obs. Lvl 4 EBoxIcon 70 Risk Waw WAW RedDamageTypeIcon RED
(3 - 4)
Fast Medium 1 Agent Lvl 3
FortitudeIcon Lvl 3
Multi Attack
Weapon Picture Name Unlock Method Cost Grade Attack Type Attack Speed Range Max Amount Requirements Special Ability


Special Abilities Categories

Healing Abilities: Abilities that can either heal the HPHealing HP and/or SPHealing SP of the user or another target.


  • Penitence: 5% of heal 10 SPHealing SP on each attack. Needs JusticeIcon Justice Level 2 or higher.
  • In the name of love and hate: If attacking an employee, the projectiles will HPHealingSPHealing heal their gauges respectively.
  • Paradise Lost: Attacks recover HPHealing HP and SPHealing SP to the user, at the cost of being unable to be healed with the Regenerators.
  • Mimicry: Recovers HPHealing HP equal to 25% of the damage dealt.
  • CENSORED: HPHealingSPHealing Heal 40% of the damage taken as their respective gauges.
 

Defense Decreaser: Abilities that decrease the defenses of a target.


  • Lamp: Has 25% of decreasing the BlackDamageTypeIcon Black Defense of the attack target in each attack.
  • Spore: Has 25% of decreasing the WhiteDamageTypeIcon White Defense of the attack target in each attack.
  • Shed Skin: Has 25% of decreasing the RedDamageTypeIcon Red Defense of the attack target in each attack.
 

Damage Increaser: Abilities that increase the damage output of the user.


  • Crimson Scar: When the user's HPIcon HP is below 50%, the damage output increases by +50%, but can do Friendly Damage (Can hit other employees).
  • Blue Scar: Gains additional RedDamageTypeIcon Red Damage for an amount of time when attacking. When the user's HPIcon HP is below 50%, the damage output increases by +50%, but can do Friendly Damage.
  • Gaze: Gains additional RedDamageTypeIcon Red Damage temporarily an amount of time when attacking.
  • Adoration and Pleasure: Gains additional BlackDamageTypeIcon Black Damage for an amount of time when attacking.
  • Gold Rush: When attacking, has 10% of gaining +5 of Damage for 12 seconds.
  • Bloody Desire: When the user's TemperanceIcon Temperance Level is 3 or lower, the damage output is increased and each attack substract 4% of the user's SPIcon SP.
  • Harmony: When above 10% of HPIcon HP, consumes HPIcon HP to increase the damage of the weapon by +30%.
 

Dual: A weapon that is used in both hands, usually being two different copies on each hand. These do double attacks instead.


  • Bear Paw and CUTE!!!: Gloves that perform double attacks.
  • Crimson Scar: An axe and a pistol. Performs melee attacks and has a chance of performing a range attack instead.
  • Solemn Vow: Two pistols that perform a double attack. Each one deal WhiteDamageTypeIcon White or BlackDamageTypeIcon Black Damage respectively.
 

Multi Attack: Weapons that can perform several or a pattern of quick attacks.


 

Special/Charged Attacks: Alternative attacks performed by certain weapons that often make special effects or more damage.


  • Paradise Lost: Can perform a Special Attack against a target that also shield the user of all damage, but requires WhiteNight in the facility to be performed.
  • Mimicry: Can perform a charged Special Attack that deals great damage.
  • The Smile: Can perform a Special Attack that deals great damage and slow all the enemies in the room.
  • Magic Bullet: Attacks shoot a projectile that pierce through the facility in a straight horizontal line, dealing damage to all the targets in its way.
  • Moonlight: Can perform a Special Attack that deals damage and applies a BlackResist Black Damage to all the employees in the same room.
  • CENSORED: Can perform a charged Special Attack that deals greater damage and covers more range.
 

Stat Booster: Abilities that increase the Stats of the user.


  • Somewhere Spear: While attacking with PrudenceIcon Prudence Level 4 or lower, has a 10% of increasing the user's SPIcon Max SP by +40% for 30 seconds.
  • The Smile: Upon depleting the HPIcon HP of an attack target, the user gains extra FortitudeIcon Fortitude and JusticeIcon Justice.
  • Red Eyes: Increase the MovementSpeedIcon Movement Speed by +2.5 when the user's FortitudeIcon Fortitude Level is 2 or higher.
 

Slowing Abilities: Effects that decrease the MovementSpeedIcon Movement Speed of the target.


  • Frost Shard, Paradise Lost, Adoration: Attacks reduce the MovementSpeedIcon Movement Speed of the attack target for a short duration.
  • The Smile: Attacks reduce the MovementSpeedIcon Movement Speed of the attack target and the Special Attack reduce the MovementSpeedIcon Movement Speed of all the enemies in the room.
 

Handicaps: Effects that either harm or do drawbacks to the user, weakening its overall potential.


  • Crier: Attacks might damage nearby employees.
  • Crimson Scar and Blue Scar: When the user has 50% or less HPIcon HP, their damage increase but their attacks can damage nearby employees in the attack area.
  • Screaming Wedge: While having FortitudeIcon Fortitude and PrudenceIcon Prudence at Level 2 or lower, each attack has 50% of decreasing the user's SPIcon SP by 5.
  • Paradise Lost: Unable to be HPHealingSPHealing healed by Regenerators.
  • Gold Rush: Has 10% that upon attacking, reduce the user's TemperanceIcon Temperance by -50% for 120 seconds.
  • Bloody Desire: When attacking with TemperanceIcon Temperance Level 3 or lower, the damage is increased but attacking reduce the user's SPIcon SP by 4%.
  • Harmony: When above of 10% HPIcon HP, each attack consumes HPIcon HP to increase the damage of the weapon by +30%.

 


ZAYIN Abnormalities E.G.O.Edit

One Sin and Hundreds of Good Deeds (Penitence) Edit

E.G.O. Weapon: Penitence (Risk Zayin ZAYIN) Edit

EGOWeaponPenitence

E.G.O. Weapon Penitence

Penitence, also known as One Sin's weapon, is a Risk Zayin ZAYIN mace melee weapon in the shape of a cross. The front of the cross has a skull similar to the appearance of One Sin, also having the iconic crown of thorns the Abnormality wears. It deals a low amount of WhiteDamageTypeIcon White Damage and is one of the cheapest and earliest weapons in-game, while also providing SPHealing SP Healing when attacking. It's unlocked and can be purchased at Observation Level 3.
Level Cost Max Amount Damage Attack Speed Range
Risk Zayin ZAYIN EBoxIcon 15 5 WhiteDamageTypeIcon White (5 - 7) Normal Short

Requirements: None.

Special Ability: When attacking, the user has a 5% chance of recovering 10 SPHealing SP when hitting a target, Abnormality or employee, as long as the user's JusticeIcon Justice Level is greater than or equal to 2.

"SP +10 (5% change) on attack. Requires 2+ Justice."

Description: "Knowing meant understanding.

We succeeded in materializing the prototype and the observer reconstructed it as a weapon.
This was why we focused on observation.

The hollow eye sockets gaze into sins and the crown of thorns blame them.
To use this weapon, one must have the drive to exact carnage for the greater good.
Though this weapon is not as strong as other E.G.O weapons, it provides psychological comfort to the wielder.
However, there is no comfort for those who lack justice."

Strategy and Advice: This is very likely to be the earliest E.G.O. Weapon that a new player is going to get in a brand new run so is bound to be equipped to new low Level Agents. It provides solution to Panicked Agents while also might provide SPHealing SP Healing to the user when suppressing entities during the early game.

E.G.O. Suit: Penitence (Risk Zayin ZAYIN) Edit

EGOSuitPenitence

E.G.O. Suit Penitence

Penitence, also known as One Sin's suit, is a Risk Zayin ZAYIN suit of armor with a color pallet of brown, white, and dark blue, along a white tie. The brown part of the suit seems to come from the color of the thorns of One Sin's crown, with the blue coming from the color of One Sin's cross. It gives small protection against all main RedDamageTypeIconWhiteDamageTypeIconBlackDamageTypeIcon Damage Types and a bit more to WhiteDamageTypeIcon White. It is one of the cheapest and earliest suits in-game. It's unlocked and can be purchased at Observation Level 2.
Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Zayin ZAYIN EBoxIcon
10
5 x0.9
Endured
x0.8
Endured
x0.9
Endured
x2.0
Very Vulnerable

Requirements: None.

Special Ability: When being damaged by RedDamageTypeIcon Red or BlackDamageTypeIcon Black Damage (Even if the damage is reduced to 0, like WhiteResistBlackResist Shields), has a 5% of recovering 10 SPHealing SP.

"SP +10 (5% chance) on receiving Red or Black damage"

Description: "Guns and blades are ineffective against the Abnormalities.
If the Abnormalities are materialized from unconsciousness, it is maybe possible to extract and turn them into a weapon.
Results varied depending on the observer.

The crown will sometimes protect the wielder's soul.
However, the thorns hurt as they anchor your soul in reality.
Those who have no sense of guilty cannot benefit from this suit."

Strategy and Advice: Along its Weapon, the E.G.O. Suit provides SPHealing SP recovery for suppressions and even works, along being the only Risk Zayin ZAYIN suit to provide balanced defenses for early BlackDamageTypeIcon Black Damage. Should be equipped to low Level Agents.

E.G.O. Gift: Penitence Edit

EGOGiftPenitence

E.G.O. Gift Penitence

The E.G.O Gift Penitence takes the appearance of a crown of thorns similar to the one worn by One Sin. Is worn on the Slot Head 1 and has a 5% chance to be equipped to an employee after finishing a work with One Sin. It will be available to get from Observation Level 1 and onward.

Effects: SPIcon SP +2, Increase WorkSuccessIcon Success Rate by 10% while working with One Sin.

"Success rate of work on the corresponding abnormality increased by 10%" (The corresponding abnormality being One Sin.)


Plague Doctor (Bless) Edit

E.G.O. Gift: Bless Edit

EGOGiftBless

E.G.O. Gift Bless

The E.G.O Gift Bless takes the appearance of a spherical 'halo' with a red cross behind the user's head. Is worn on an unique Special Slot and can only be obtained when the employee is blessed by Plague Doctor. This Gift also mark them to become the Apostles and they are added to the Clock Counter. It can't be removed by resetting the day.

Effects: HPIcon HP +6, SPIcon SP +6, WorkSuccessIcon Success Rate +6, WorkSpeedIcon Work Speed +6, MovementSpeedIcon Movement Speed +6, Attack Speed +6

The employee is marked to become an Apostle (Even if removed by other ways).


Opened Can of Wellcheers (Soda) Edit

E.G.O. Weapon: Soda (Risk Zayin ZAYIN) Edit

EGOWeaponSoda

E.G.O. Weapon Soda

Soda, also known as Opened Can of Wellcheers' weapon, is a Risk Zayin ZAYIN range pistol weapon cover in a plastic blue and purple colors from the dispensed soda. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Zayin ZAYIN EBoxIcon 20 2 RedDamageTypeIcon Red (1 - 2) Very Fast Long

Requirements: None.

Special Ability: None.

Description: "A weapon extracted by a late employee who really liked shrimp.

The pistol is in vivid purple
and it smells like grapes."

Strategy and Advice: Being an early range weapon, it can provide to be useful against the Dawn Ordeals and breaching Abnormalities that require distance, like Meat Lantern or Scorched Girl. Equip this on lower Level Agents in the early game.

E.G.O. Suit: Soda (Risk Zayin ZAYIN) Edit

EGOSuitSoda

E.G.O. Suit Soda

Soda, also known as Opened Can of Wellcheers' suit, is a Risk Zayin ZAYIN suit of armor with a color pallet of purple, orange, and dark yellow boots. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Zayin ZAYIN EBoxIcon
15
5 x0.8
Endured
x1.0
Normal
x1.0
Normal
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "A suit that feels like aluminum when touched.
It's quite light.

Some say it smells of salt when worn for a long time. "

Strategy and Advice: Recommendable to equip this suit on lower Level Agents if there are more RedDamageTypeIcon Red Damaging Abnormalities in the early game.

E.G.O. Gift: Soda Edit

EGOGiftSoda

E.G.O. Gift Soda

The E.G.O Gift Soda takes the appearance as unshaven bristles, being equipped on the Slot Mouth 2 and has a 5% chance to be equipped to an employee after finishing a work with Opened Can of Wellcheers. It will be available to get from Observation Level 1 and onward.

Effects: HPIcon HP +2


You're Bald... (Tough) Edit

E.G.O. Weapon: Tough (Risk Teth TETH) Edit

EGOWeaponTough

E.G.O. Weapon Tough

Tough, also known as You're Bald's weapon, is a Risk Teth TETH range pistol weapon resembling a Glock. It deals a low amount of WhiteDamageTypeIcon White Damage. It's unlocked and can be purchased at Observation Level 4.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 15 3 WhiteDamageTypeIcon White (2 - 4) Very Fast Long

Requirements: Bald Employee.

Special Ability: None.

"Only those employees with bald or round hair loss can wear the armor."

Description: "A glock with the power to shoot down a helicopter.

It can only be used by people who has... no hair! It reminds you of the detective who fought evil so hard for 25 years until he he starts balding."

Strategy and Advice: This is the only E.G.O. Weapon of class produced by a Risk Zayin ZAYIN Abnormality to be rated Risk Teth TETH instead. Due to its rare requirement, it might be unable to equip without making an Agent bald by the Abnormality's effect or by hiring a bald employee (When the Abnormality isn't available and requires extra LOB Points). Equip this on lower Level Agents in the early game.

E.G.O. Suit: Tough (Risk Zayin ZAYIN) Edit

EGOSuitTough

E.G.O. Suit Tough

Tough, also known as You're Bald's suit, is a Risk Zayin ZAYIN suit, being a leather jacket, a white shirt and black pants, without a tie. It gives no additional protection against RedDamageTypeIcon Red, WhiteDamageTypeIcon White, or PaleDamageTypeIcon Pale Damage, but it grants decent protection against BlackDamageTypeIcon Black Damage. It's unlocked and can be purchased at Observation Level 4.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Zayin ZAYIN EBoxIcon
10
5 x1.0
Normal
x1.0
Normal
x0.8
Endured
x2.0
Vulnerable

Requirements: Agent needs to be bald.

Special Ability: None.

"Only those employees with bald or round hair loss can wear the armor."

Description: "A leather jacket which looks better than it actually is.
It can only be used by people who has... no hair!

Anyone who wears this jacket will feel their head shine brighter."

Strategy and Advice: Is the only Risk Zayin ZAYIN E.G.O. Suit that provides decent BlackDamageTypeIcon Black Defense exclusively. Due to its rare requirement, it might be unable to equip without making an Agent bald by the Abnormality's effect or by hiring a bald employee (When the Abnormality isn't available and requires extra LOB Points). Equip this on lower Level Agents in the early game.

E.G.O. Gift: Tough Edit

EGOGiftTough

E.G.O. Gift Tough

The E.G.O Gift Tough takes the appearance of sun glasses. Is worn on the Slot Eye and has a 5% chance to be equipped to an employee after finishing a work with You're Bald. It will be available to get from Observation Level 3 and onward.

Effects: MovementSpeedIcon Movement Speed +2, Attack Speed +2


Fairy Festival (Wingbeat) Edit

E.G.O. Weapon: Wingbeat (Risk Zayin ZAYIN) Edit

EGOWeaponWingbeat

E.G.O. Weapon Wingbeat

Wingbeat, also known as Fairy Festival's weapon, is a Risk Zayin ZAYIN mace melee weapon in the shape of a club held in a gray rod with 3 yellow bands wrapped on the head. The weapon emits a faint light-green glow, and a pair of wings are attached to it. It deals a low amount of RedDamageTypeIcon Red Damage. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Zayin ZAYIN EBoxIcon 10 5 RedDamageTypeIcon Red (5 - 7) Normal Short

Requirements: None.

Special Ability: None.

Description: "The weapon with the blessing of the fairies shines with a pale light.

Unlike the wing's adorable form, the E.G.O itself is heavy."

Strategy and Advice: Along the E.G.O. Weapon Soda, this is an early RedDamageTypeIcon Red Damage. weapon for breachable Risk Teth TETH Abnormalities at best, so is recommendable to equip this on lower Level Agents in the early game if against Abnormalities weak to RedDamageTypeIcon Red Damage.

E.G.O. Suit: Wingbeat (Risk Zayin ZAYIN) Edit

EGOSuitWingbeat

E.G.O. Suit Wingbeat

Wingbeat, also known as Fairy Festival's suit, is a Risk Zayin ZAYIN suit of armor with a color pallet of aquamarine, light blue, and yellow, ornamented with small wings on the shoulder. It gives small protection against RedDamageTypeIcon Red and WhiteDamageTypeIcon White Damage. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Zayin ZAYIN EBoxIcon
10
5 x0.8
Endured
x0.8
Endured
x1.0
Normal
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "The sprouting wings are as mischievous as fairy pranks.

It goes without saying but the wings don't allow you flight.
Wearing this E.G.O may make it easier to receive the care of fairies."

Strategy and Advice: It provides decent protection against early RedDamageTypeIcon Red and WhiteDamageTypeIcon White Damage, as well being the cap for the Risk Zayin ZAYIN class E.G.O. Suits. Equip this on lower Level Agents in the early game.

E.G.O. Gift: Wingbeat Edit

EGOGiftWingbeat

E.G.O. Gift Wingbeat

The E.G.O Gift Wingbeat takes the appearance of a chunk of glowing aquamarine mass worn on the hand. Is worn on the Slot Hand 2 and has a 5% chance to be equipped to an employee after finishing a work with Fairy Festival. It will be available to get from Observation Level 1 and onward.

Effects: WorkSuccessIcon Success Rate +2, WorkSpeedIcon Work Speed +2


TETH Abnormalities E.G.O.Edit

Training Standard Dummy Rabbit (Training standard E.G.O) Edit

E.G.O. Weapon: Training standard E.G.O. (Risk Teth TETH) Edit

EGOWeaponTrainingStandardEGO

E.G.O. Weapon Training standard E.G.O.

Training standard E.G.O. is a Tutorial Exclusive Risk Teth TETH mace melee weapon with the figure of the Abnormality as the head. It deals WhiteDamageTypeIcon White Damage. It's unlocked and can be purchased at Observation Level 4.
Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 1 5 WhiteDamageTypeIcon White (5 - 7) Normal Short

Requirements: None.

Special Ability: None.

Description: "E.G.O for manager education"

Strategy and Advice: This E.G.O. is Tutorial Exclusive and can't be obtained in runs by normal means.

E.G.O. Suit: Training standard E.G.O. (Risk Teth TETH) Edit

EGOSuitTrainingStandardEGO

E.G.O. Suit Training standard E.G.O.

Training standard E.G.O. is a Tutorial Exclusive Risk Teth TETH suit of armor with a color pallet of white, yellow, and gray, along a white tie and a testing dummy symbol on the chest. It offers more RedDamageTypeIcon Red Defense than the default Suit. It's unlocked and can be purchased at Observation Level 4.
Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
1
5 x0.5
Endured
x1.0
Normal
x1.5
Weak
x2.0
Very Vulnerable

Requirements: None.

Special Ability: None.

Description: "E.G.O for manager education"

Strategy and Advice: This E.G.O. is Tutorial Exclusive and can't be obtained in runs by normal means.

E.G.O. Gift: Training standard E.G.O. Edit

EGOGiftTrainingStandardEGO

E.G.O. Gift Training standard E.G.O.

The E.G.O Gift Training standard E.G.O. is a Tutorial Exclusive Gift that takes the appearance of a circle covered by a white circumference, with its interior divided into 4 equal segments, half being black and yellow, in opposite diagonal sides. Is worn on the Slot Head 1 and has a 100% chance to be equipped to an employee after finishing a work with Training Standard Dummy Rabbit. It will be available to get from Observation Level 4.

Effects: HPIcon HP +2, SPIcon SP +2


Scorched Girl (Fourth Match Flame) Edit

E.G.O. Weapon: Fourth Match Flame (Risk Teth TETH) Edit

EGOWeaponFourthMatchFlame

E.G.O. Weapon: Fourth Match Flame

Fourth Match Flame, also known as Scorched Girl's weapon, is a Risk Teth TETH ranged cannon. The weapon is a long cylinder of metal cover, with a notable red circle at the back of the weapon. The weapon also has the iconic match that the abnormality sports impaled through the weapon, however, unlit. It deals a great amount of RedDamageTypeIcon Red Damage. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 35 1 RedDamageTypeIcon Red (20 - 30) Very Slow Very Long

Requirements: None.

Special Ability: None.

Description: "The fire roars and burns like the first flame.
The fire will not go out until it has burned away the happiness, warmth, and other good things of the world.

The experiments with matches cannot complete without collaterals.

Those who are burned will feel infinite hatred toward the world until they lose consciousness."

Strategy and Advice: This is weapon provides great damage at the cost of slow attacks, so it requires preparation and it will be interrupted if the target of the attack is moving away or leaves the room, making it reset and get into range again. Is recommendable to be used in the early game against static threats. Its power multiply against anything that is weak to RedDamageTypeIcon Red Damage, often killing weaker entities in 1 shot.

E.G.O. Suit: Fourth Match Flame (Risk Teth TETH) Edit

EGOSuitFourthMatchFlame

E.G.O. Suit Fourth Match Flame

Fourth Match Flame, also known as Scorched Girl's suit, is a Risk Teth TETH suit of armor with a color pallet of black, gray, and white being mixed to look like charcoal and ash, in the form of a jacket or coat, with a red tie in a black suit. Provides decent RedDamageTypeIcon Red Defense. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
25
2 x0.6
Endured
x1.0
Normal
x1.2
Weak
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "The core was burnt ashes from the first place.
It appears charred, but it functions perfectly.

The ashy design evokes the blazing hatred against the good things in the world.
However, no one knows whether it is fireproof or not."

Strategy and Advice: Having a decent protection against RedDamageTypeIcon Red Damage, it should be paired with new Agents in the early game, as most Abnormalities deal RedDamageTypeIcon Red or WhiteDamageTypeIcon White Damage.

E.G.O. Gift: Fourth Match Flame Edit

EGOGiftFourthMatchFlame

E.G.O. Gift: Fourth Match Flame

The E.G.O Gift Fourth Match Flame is a Gift taking the appearance of a matchstick being held with the employee's mouth. Its design comes from the match that impaled in Scorched Girl's torso, but not being lit or charred from being burned. Is worn on the Slot Mouth 2 and has a 5% chance to be equipped to an employee after finishing a work with Scorched Girl. It will be available to get from Observation Level 1 and onward.

Effects: HPIcon HP +4


Old Lady (Loneliness) Edit

E.G.O. Weapon: Loneliness (Risk Teth TETH) Edit

EGOWeaponLoneliness

E.G.O. Weapon Loneliness

Loneliness, also known as Old Lady's weapon, is a Risk Teth TETH ranged pistol weapon in the shape of a old rusty revolver. It deals a low amount of WhiteDamageTypeIcon White Damage. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 30 2 WhiteDamageTypeIcon White (2 - 3) Very Fast Long

Requirements: None.

Special Ability: None.

Description: "The strong sense of loneliness still lingers even in the form of an E.G.O.
Its bullets inflict damage to the victim's soul, not flesh.

It was a rusty weapon from the beginning."

Strategy and Advice: This weapon provide a constant barrage of WhiteDamageTypeIcon White Damage due to its high Attack Speed, which is useful against subdueing Panicked employees and suppressing Abnormalities while keeping the distance between them. Is better to equip it to low Level Agents in the early game.

E.G.O. Suit: Loneliness (Risk Teth TETH) Edit

EGOSuitLoneliness

E.G.O. Suit Loneliness

Loneliness, also known as Old Lady's suit, is a Risk Teth TETH suit of armor with a color pallet of lavender, gray and light blue, with a white tie. At the cost of less RedDamageTypeIcon Red Defense, it increase both the WhiteDamageTypeIcon White and BlackDamageTypeIcon Black Defense. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
20
3 x1.5
Weak
x0.8
Endured
x0.8
Endured
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "To hide soft inside, arm yourself with loneliness.
Give everything or nothing.

This suit will protect the wearer's fragile mind."

Strategy and Advice: Is recommendable to equip the suit to low Level Agents in the early game while the facility is facing Abnormalities that deal WhiteDamageTypeIcon White and/or BlackDamageTypeIcon Black Damage. Try to keep the Agent wearing this E.G.O. Suit away of any enemies with RedDamageTypeIcon Red Damage attacks.

E.G.O. Gift: Loneliness Edit

EGOGiftLoneliness

E.G.O. Gift Loneliness

The E.G.O. Gift Loneliness is a Gift taking the appearance of a pair of round glasses. Is worn on the Slot Eye and has a 8% chance to be equipped to an employee after finishing a work with Old Lady. It will be available to get from Observation Level 2 and onward.

Effects: WorkSuccessIcon Success Rate +3, WorkSpeedIcon Work Speed +3


Wall Gazer (Screaming Wedge) Edit

E.G.O. Weapon: Screaming Wedge (Risk He HE) Edit

EGOWeaponScreamingWedge

E.G.O. Weapon Screaming Wedge

Screaming Wedge, also known as Wall Gazer's weapon, is a Risk He HE range crossobw weapon. The weapon takes its color pallet from the pale body of the woman and the black hair she has. The weapon has many loose strands of hair similar to Wall Gazer's. It deals WhiteDamageTypeIcon White Damage but if having FortitudeIcon Fortitude and PrudenceIcon Prudence below Level 3, the attacks might drain SPIcon SP of the user as well. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk He HE EBoxIcon 35 2 WhiteDamageTypeIcon White (7 - 14) Normal Very Long

Requirements: PrudenceIcon Prudence Level 2.

Special Ability: If the user has FortitudeIcon Fortitude and PrudenceIcon Prudence below Level 3, each time an attack is performed has a 50% of reducing the user's SPIcon SP by -5.

"SP decreases by 5 with 50% probability when Fortitude and Prudence level of an agent is below 3."

Description: "The woman's dejection grew hair on the crossbow.
The sound of the projectile splitting the air is reminiscent of her piercing scream.

Wielders must be careful when using this weapon, as hair can tangle the wielder's hands and drag them into endless sorrow.

Only iron-willed employees can use this without side effects."

Strategy and Advice: Due to its long range and decent damage, it can recover Panicked employees quickly and suppress Abnormalities from a safe range, however, its handicap requires to have the user's FortitudeIcon Fortitude and PrudenceIcon Prudence Level above 2 so it doesn't drain their own SPIcon SP in the process. In the latter case, using an Agent with that E.G.O. Weapon requires supervision to don't Panic themselves during suppressions.

E.G.O. Suit: Screaming Wedge (Risk Teth TETH) Edit

EGOSuitScreamingWedge

E.G.O. Suit Screaming Wedge

Screaming Wedge, also known as Wall Gazer's suit, is a Risk Teth TETH suit of armor with a color pallet of black and grey. The suit's design comes from the brownish color that is found on the crossbow, with the black coming from the Woman's hair. There is also a small white tie visible under the suit. It provides more WhiteDamageTypeIcon White Defense while exposing more to RedDamageTypeIcon Red Damage. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
30
2 x1.2
Weak
x0.6
Endured
x1.0
Normal
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "Her spirit is tightly bound to it.
If the projectile pierces the heart of an enemy, dejection will grow in there.

A warm heart and cool head is required to resist this."

Strategy and Advice: Having great resistance to WhiteDamageTypeIcon White Damage than anything else, is recommended to equip it to low Level Agents who have to work or suppress Abnormalities that deal that damage. Try to keep the Agent wearing this E.G.O. Suit away of any enemies with RedDamageTypeIcon Red Damage attacks.


1.76 MHz (Noise) Edit

E.G.O. Suit: Noise (Risk Teth TETH) Edit

EGOSuitNoise

E.G.O. Suit Noise

Noise, also known as 1.76 MHz's suit, is a Risk Teth TETH suit of armor with a scrambled texture covering the suit, being main of light blue and green colors, with the picture resemlbing a containment unit, while also wearing a black tie. Exposed more to RedDamageTypeIcon Red Defense, it increase both the WhiteDamageTypeIcon White and BlackDamageTypeIcon Black Defense, with the latter being more resistant. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
30
1 x1.2
Weak
x0.7
Endured
x0.6
Endured
x2.0
Vulnerable

Requirements: PrudenceIcon Prudence Level 2.

Special Ability: None.

Description: "Instead of a clear shape, it's form is an electromagnetic phenomenon.

When this E.G.O is equipped, various screams will boom along with an eerie ringing. As if taking you to the very moment of the day that everyone forgot."

Strategy and Advice: It can provide great resistance against {Icon|black}} Black Damage, being good for early-game works, suppressions and even against the Ordeal of Dawn Violet. Try to keep the Agent wearing this E.G.O. Suit away of any enemies with RedDamageTypeIcon Red Damage attacks.

E.G.O. Gift: Noise Edit

EGOGiftNoise

E.G.O. Gift Noise

The E.G.O. Gift Noise is a Gift taking the appearance of a gray radio with several buttons or a walkie-talkie. Is worn on the Slot Brooch 1 and has a 5% chance to be equipped to an employee after finishing a work with 1.76 MHz. While wearing it with the same E.G.O. Suit, it will increase more the Attack Speed but as well decreasing the SPIcon SP. It will be available to get from Observation Level 2 and onward.

Effects: MovementSpeedIcon Movement Speed +2
SPIcon SP-10, Attack Speed +10 when the Suit from the same Abnormality is equipped.


Spider Bud (Red Eyes) Edit

E.G.O. Weapon: Red Eyes (Risk Teth TETH) Edit

EGOWeaponRedEyes

E.G.O. Weapon Red Eyes

Red Eyes, also known as Spider Bud's weapon, is a Risk Teth TETH melee mace weapon. It has a simple shape, with the head resembling Spider Bud's form, of black body and red eyes covering the weapon. It deals RedDamageTypeIcon Red Damage. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 20 3 RedDamageTypeIcon Red (7 - 9) Normal Short

Requirements: None.

Special Ability: During combat or suppressing, while having FortitudeIcon Fortitude Level 2 or higher, the user gains +5 of MovementSpeedIcon Movement Speed.

"Movement Speed +5 when suppressing. Requires 2+ Fortitude"

Description: "A Spider Bud has many eyes and its offspring have an insatiable hunger.
Its eyes glow at night to find food.

This E.G.O utilizes its intuition to enhance the tracking capabilities of the weapon.

It has a glowing red aura to find victims in the darkness.
However, the wielder can become possessed by the spider if they look into its eyes for too long."

Strategy and Advice: It's better to equip it along the same E.G.O. Suit as both boost the MovementSpeedIcon Movement Speed of the user during suppressions while having FortitudeIcon Fortitude Level 2 or higher. Recommended to be used in the early game on low Level Agents.

E.G.O. Suit: Red Eyes (Risk Teth TETH) Edit

EGOSuitRedEyes

E.G.O. Suit Red Eyes

Red Eyes, also known as Spider Bud's suit, is a Risk Teth TETH suit of armor with a color pallet of black and red, also having small red tie visible under the suit. The suit has the "eye"-conic eyes that can be seen on Spider Bud on the coat. It provides average defenses against the first three types of Damage. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
30
1 x0.8
Endured
x0.8
Endured
x0.8
Endured
x2.0
Vulnerable

Requirements: FortitudeIcon Fortitude Level 2.

Special Ability: During combat or suppressing, while having FortitudeIcon Fortitude Level 2 or higher, the user gains +5 of MovementSpeedIcon Movement Speed.

"Movement Speed +5 when suppressing. Requires 2+ Fortitude"

Description: "Its hunter instincts cannot be suppressed.
This persistent and cruel weapon shows no mercy to friend or foe alike.
Its wielder can become possessed by the spider if they look into its eyes for too long.

Its eyes gaze on targets even in the darkness."

Strategy and Advice: It's better to equip it along the same E.G.O. Weapon as both boost the MovementSpeedIcon Movement Speed of the user during suppressions while having FortitudeIcon Fortitude Level 2 or higher. This suit is the first one to get priority and overall, good for almost all situations as it provides resistance to RedDamageTypeIcon Red, WhiteDamageTypeIcon White, BlackDamageTypeIcon Black Damage, being a great option in the early game.

E.G.O. Gift: Red Eyes Edit

EGOGiftRedEyes

E.G.O. Gift Red Eyes

The E.G.O. Gift Red Eyes is a Gift taking the appearance of a pair of glasses of black borders. It's design may come from how Spider Bud relies on its vision in darkness or how glasses are sometimes seeing as another pair of 'eyes'. Is worn on the Slot Eye and has a 5% chance to be equipped to an employee after finishing a work with Spider Bud. It will be available to get from Observation Level 2 and onward.

Effects: WorkSuccessIcon Success Rate +3, WorkSpeedIcon Work Speed +3


Beauty and the Beast (Horn) Edit

E.G.O. Weapon: Horn (Risk Teth TETH) Edit

EGOWeaponHorn

E.G.O. Weapon Horn

Horn, also known as Beauty and the Beast's weapon, is a Risk Teth TETH melee spear weapon. On the front/tip of the spear is a head shape and pattern similar to the appearance of the Abnormality, also having the iconic multiple green eyes and horns that the Abnormality sports, along its flowers. It deals RedDamageTypeIcon Red Damage. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 30 3 RedDamageTypeIcon Red (5 - 9) Fast Medium

Requirements: None.

Special Ability: None.

Description: "The girl with green eyes loved dahlias and her love completed me.
But as hideous horns grew on her forehead, so did her hatred. She could not fulfill the prophecy of her beloved dahlias.

A flower blossomed through hate that would not wither.
Her horns pierce the hearts of her enemies as she dyes them with blood."

Strategy and Advice: Having decent damage, combining high Attack Speed, this E.G.O. Weapon can provide very useful in the early game, as well against Abnormalities Endured to RedDamageTypeIcon Red Damage.

E.G.O. Suit: Horn (Risk Teth TETH) Edit

EGOSuitHorn

E.G.O. Suit Horn

Horn, also known as Beauty and the Beast's suit, is a Risk Teth TETH suit of armor with a color pallet of a mix of browns, gray, and a splotch of purple for the flower on the chest and red for the tie. The brown part of the suit most likely comes from Beauty's cricket legs. Provide minor protection to the two first main Damage Types. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
30
3 x0.8
Endured
x0.8
Endured
x1.5
Weak
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "But as hideous horns grew on her forehead, so did her hatred. She could not fulfill the prophecy of her beloved dahlias.

The flowers tell the tale of the joys and sorrows, but ultimately, the pitiful end to life.
A flower blossomed through hate that would not wither.

It has lost its scent long ago."

Strategy and Advice: Although not so different from the default Suit, having similar damage mulitpliers to the E.G.O. Suit Penitence, being a Risk Level higher means that the suit will not take extra damage from Risk Teth TETH Abnormalities, along any other Risk Teth TETH E.G.O. Equipment. Equip it to low Level Agents during the early game.

E.G.O. Gift: Horn Edit

EGOGiftHorn

E.G.O. Gift Horn

The E.G.O Gift Horn is a Gift taking the appearance of a purple flower, one of the flowers on the Abnormality's horns. Is worn on the Slot Head 1 and has a 5% chance to be equipped to an employee after finishing a work with Beauty and the Beast. It will be available to get from Observation Level 2 and onward.

Effects: HPIcon HP +2, SPIcon SP +2


Bloodbath (Wrist Cuter) Edit

E.G.O. Weapon: Wrist Cuter (Risk Teth TETH) Edit

EGOWeaponWristCuter

E.G.O. Weapon Wrist Cuter

Wrist Cuter, also known as Bloodbath's weapon, is a Risk Teth TETH melee knife weapon. The weapon's blade is colored as dark red with a segment of black along the edge. The handle of the knife is of a skin color, with small scars on its surface. It deals WhiteDamageTypeIcon White Damage with high Attack Speed but very limited range. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 25 2 WhiteDamageTypeIcon White (2 - 3) Very Fast Very Short

Requirements: None.

Special Ability: None.

Description: "It bears blood marks as if it were gripped by the hands soaked in ever-lasting blood.

To ease the pain on the victim, its sharp blade can cut through the bones like a hot knife through the butter. The victim of this weapon cannot regenerate itself.
It will also permanently cut off the will to pursue happiness from the victim."

Strategy and Advice: Its high Attack Speed provides great repeated damage, however, its should be used carefully, as its Very Short range gives advantage to all other range attackers. Alternatively, can be used for recovering Panicked Agents quickly if also used along a strong E.G.O. Suit to survive attacks of its target.

E.G.O. Suit: Wrist Cuter (Risk Teth TETH) Edit

EGOSuitWristCuter

E.G.O. Suit Wrist Cuter

Wrist Cuter, also known as Bloodbath's suit, is a Risk Teth TETH suit of armor with a color pallet of red and a skin-color. There is also a small white tie and white undershirt visible under the suit. The suit takes all of its design from various parts of the Abnormality, such as the scars that are on the arm near the wrist, and the blood color. Provides good WhiteDamageTypeIcon White Defense. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
25
2 x1.0
Normal
x0.6
Endured
x1.2
Weak
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "The flesh is clean-cut by a sharp tool, and blood strains on it show a grotesque pattern.

The suit itself holds deep sorrow and agony, which will shield the wearer against most White attacks.
When worn by employees with low SP, it may cause recurring, sorrowful dreams."

Strategy and Advice: Having resistance to WhiteDamageTypeIcon White Damage, using it for the purpose of surviving such damage or pursuing Abnormalities, could be used along other non-WhiteDamageTypeIcon White Damage E.G.O. Weapons to suppress Abnormalities who deal that damage, as they often have their other defenses weaker. Can resist up to Risk He HE Abnormalities.

E.G.O. Gift: Wrist Cuter Edit

EGOGiftWristCuter

E.G.O. Gift Wrist Cuter

The E.G.O Gift Wrist Cuter is a Gift taking the appearance of multiple bandages with stains of blood on them, covering the hand. Is worn on the Slot Hand 2 and has a 8% chance to be equipped to an employee after finishing a work with Bloodbath. It will be available to get from Observation Level 4.

Effects: WorkSuccessIcon Success Rate +2, WorkSpeedIcon Work Speed +2


Forsaken Murderer (Regret) Edit

E.G.O. Weapon: Regret (Risk Teth TETH) Edit

EGOWeaponRegret

E.G.O. Weapon Regret

Regret, also known as Forsaken Murderer's weapon, is a Risk Teth TETH melee hammer weapon, in the shape of a sledgehammer. The weapon's head is the shell that the Abandoned Murderer's head turns into during breach. It deals slightly high RedDamageTypeIcon Red Damage. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 25 2 RedDamageTypeIcon Red (10 - 15) Slow Long

Requirements: None

Special Ability: None.

Description: "A secret research project began in a basement, aiming to change the future of the mankind.
The researchers even gave up their dignity, but sacrifices were to be made for the greater goal.
Even Carmen condoned the project.

Enemies crushed by this regret can never return to their normal life.
This weapon shall be wielded in remembrance of all who died but could not find eternal rest."

Strategy and Advice: It can deal great RedDamageTypeIcon Red Damage to a target, but due to its Slow Attack Speed, the attacks might miss or take too much time to perform and reset the attack animation if the target moves too far away. Is better to take advantage over MovementSpeedIcon Slow Abnormalities and static ones, or if they engage in battle with the Agent.

E.G.O. Suit: Regret (Risk Teth TETH) Edit

EGOSuitRegret

E.G.O. Suit Regret

Regret, also known as Forsaken Murderer's suit, is a Risk Teth TETH suit of armor, in form of a coat with a color pallet of black and tan or dark creamy white. The suit's design comes from the straight jacket that Abandoned Murderer wears, with the coat covered in restraint belts. The original suit is visible under it. Provides better protection against RedDamageTypeIcon Red and BlackDamageTypeIcon Black Damage. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
25
2 x1.0
Normal
x0.6
Endured
x1.2
Weak
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "A secret research project began in a basement, in hopes of changing the future of the mankind.
No one cared about the death-row convict in a straightjacket who were experimented on.
Now its straitjacket is nothing but an accessory, its hatred and anger remain.
Employees who feel constricting pain while wearing this suit must be examined thoroughly."

Strategy and Advice: Recommended to use in low Level Agents against Abnormalities of RedDamageTypeIcon Red and BlackDamageTypeIcon Black Damage, during the early game.

E.G.O. Gift: Regret Edit

EGOGiftRegret

E.G.O. Gift Regret

The E.G.O Gift Regret is a Gift taking the appearance of a mask made of 2 gray belts, covering the mouth. Is worn on the Slot Mouth 1 and has a 5% chance to be equipped to an employee after finishing a work with Forsaken Murderer. It will be available to get from Observation Level 2.

Effects: HPIcon HP +2, SPIcon SP +2


Punishing Bird (Beak) Edit

E.G.O. Weapon: Beak (Risk Teth TETH) Edit

EGOWeaponBeak

E.G.O. Weapon Beak

Beak, also known as Punishing Bird's weapon, is a Risk Teth TETH range pistol weapon, with a main color of white and gray, along a splash of red on the cannon. It deals low RedDamageTypeIcon Red Damage with high Attack Speed. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 30 2 RedDamageTypeIcon Red (2 - 3) Very Fast Long

Requirements: None.

Special Ability: None.

Description: "This tiny bird packs some serious punch despite its size.
Show no mercy to whomever stands on your way.

The jagged tip of the projectile delivers substantial pain to the victim."

Strategy and Advice: Being a range weapon with fast Attack Speed, it can provide a decent damage output against most melee attackers, if also stacked with more range attackers. Equip this on low Level Agents.

E.G.O. Suit: Beak (Risk Teth TETH) Edit

EGOSuitBeak

E.G.O. Suit Beak

Beak, also known as Punishing Bird's suit, is a Risk Teth TETH suit of armor with a white and red color pallet. It provide minor defenses for the main 3 Damage Types. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
25
2 x0.7
Endured
x0.8
Endured
x1.2
Weak
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "Sleek without a dent,
the suit was originally very small, barely wearable by a child.

As it is soaks up blood, it's chest part wriggles as if it were alive."

Strategy and Advice: Provides minor defenses to the main Damage Types, slightly better than the default Suit; recommendable for the low Level Agents at the early game.

E.G.O. Gift: Beak Edit

EGOGiftBeak

E.G.O. Gift Beak

The E.G.O Gift Beak is a Gift taking the appearance of golden necklace with a black fragment or spike hanging of it. Is worn on the Slot Brooch 2 and has a 5% chance to be equipped to an employee after finishing a work with Punishing Bird. It will be available to get from Observation Level 2 and onward.

Effects: MovementSpeedIcon Movement Speed +2, Attack Speed +2


Fragment of the Universe (Somewhere Spear) Edit

E.G.O. Weapon: Somewhere Spear (Risk Teth TETH) Edit

EGOWeaponSomewhereSpear

E.G.O. Weapon Somewhere Spear

Somewhere Spear, also known as Fragment of the Universe's weapon, is a Risk Teth TETH melee spear weapon, taking it's color pallet from the black body of Fragment, and the colored hearts that are on it. It deals BlackDamageTypeIcon Black Damage. It's unlocked and can be purchased at Observation Level 3.

Level Cost Max Amount Damage Attack Speed Range
Risk Teth TETH EBoxIcon 20 3 BlackDamageTypeIcon Black (5 - 9) Fast Medium

Requirements: None.

Special Ability: If the user has PrudenceIcon Prudence Level 4 or lower, has a 10% that upon attacking, its SPIcon Max SP increase by +40% for 30 seconds. Doesn't stack and only refresh the timer.

"Max SP +40% for 30 seconds (10% chance) when used by an employee whose Prudence Level is 4 or below"

Description: "Do not try to understand it, just use it.
The spear often tries to guide its wielder to an endless spiritual realm, but the wielder must not be deceived.

Its gestalt was changed on every extraction, and was finally fixed after numerous attempts.

There is a rumor of this spear emitting bright light when it hears an echo from another world."

Strategy and Advice: Being a good weapon for the early and even mid game, its BlackDamageTypeIcon Black Damage is a balanced option against breaching Abnormalities, even if they are not severely weaker to BlackDamageTypeIcon Black Damage. Thanks to its ability, using it against entities that would damage the user's SPIcon SP is recommended.

E.G.O. Suit: Somewhere Spear (Risk Teth TETH) Edit

EGOSuitSomewhereSpear

E.G.O. Suit Somewhere Spear

Somewhere Spear, also known as Fragments of the Universe's suit, is a Risk Teth TETH suit with a coat, in a color pallet of black and purple, with a small black tie visible under the suit. It possess a heart on the arm similar to one of Fragment of the Universe. It protects more against BlackDamageTypeIcon Black Damage. It's unlocked and can be purchased at Observation Level 2.

Level Cost Max Amount RedDamageTypeIcon Red Multiplier WhiteDamageTypeIcon White Multiplier BlackDamageTypeIcon Black Multiplier PaleDamageTypeIcon Pale Multiplier
Risk Teth TETH EBoxIcon
25
2 x1.0
Normal
x1.2
Weak
x0.6
Endured
x2.0
Vulnerable

Requirements: None.

Special Ability: None.

Description: "Do not try to understand it, just use it.
They say that anyone who wears this E.G.O suit can see things that were forgotten.
But one cannot be certain of what would be seen, as every employee sees something different.

Its gestalt changed on every extraction, and was finally fixed after numerous attempts."

Strategy and Advice: Recommended to equip this suit to low Level Agents at the early game to handle BlackDamageTypeIcon Black Damage Abnormalities and attackers.

E.G.O. Gift: Somewhere Spear Edit

EGOGiftSomewhereSpear

E.G.O. Gift Somewhere Spear

The E.G.O Gift Somewhere Spear is a Gift taking the appearance of two hearts, a bigger purple one and a smaller orange one next to it. Is worn on the Slot Brooch 1 and has a 5% chance to be equipped to an employee after finish