" “What's really pitiful is people like you dying to the likes of me.” "
- Forsaken Murderer's Entry

Forsaken Murderer (T-01-54), previously known as Abandoned Murderer, is an Abnormality in the form of a near bald man with grey, asphyxiate-colored skin and a snapped neck. Despite the fact that the neck appears to be entirely fractured, he is still living. He wears a straight-jacket. While his mood is low, the head will change into a metallic shell-like shape, comparable to that of a head cone.

Ability[edit | edit source]

His special ability will trigger when his QliphothCounterIcon.png Qliphoth Counter reach 0. After finishing a work, his head will turn into metal until the waiting time is over. If he got a BadResult.png Bad Result, his counter will decrease and when reaching zero, he will breach.

Once breaching, Forsaken Murderer crawls on his knees around the facility with his metallic hammer head. He possess low HPIcon.png HP at 270 and slow to average MovementSpeedIcon.png Movement Speed, usually outrun by panicked clerks. When near or next to an employee, he slams his metallic head onto the ground where they are or were located, dealing RedDamageTypeIcon.png Red Damage (2 ~ 4) in a small area in front him if the employee does not get out the way. The targets in the area of attack might receive different amount of base damage. He tends to follow nearby employees, including Clerks, changing his path when the target leaves the room.

Origin[edit | edit source]

Forsaken Murderer was once a feared, emotionless killer incarcerated in a federal prison. Originally sentenced to death, some researchers decided to use him as a test subject to cure some unknown disease. The administration of unknown chemicals to Forsaken Murderer's body ended up curing his violent behaviors at the cost of his 'humanity.' The excuse of the researchers for doing this being that they cured a disease. He was then unrestrained because the researchers stated that he "no longer had any intention to attack". After some time, Forsaken Murderer said that his head was turning into metal, and started to hit his head against objects and solid surfaces. After a severe injury, the researchers had no other option than re-restrain him. As they no longer had any reason to fear him, they began to neglect him entirely.

After a fatal incident caused by Forsaken Murderer happened to one of the researchers, they decided to end the research and dissect the brain of Forsaken Murderer. However, Forsaken Murderer is still alive. His trauma and illusion about his metal head follow him still.

Where Forsaken Murderer was found and how he arrived into the facility is unknown.

Details[edit | edit source]

Forsaken Murderer responds to the four works in order of best to worst: Instinct.png Instinct, Attachment.png Attachment, Insight.png Insight, and Repression.png Repression.

Like all Abnormalities, his energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Forsaken Murderer's emotional state is divided into 3 sections: BadResult.png Bad, NormalResult.png Normal, and GoodResult.png Good. Completing 0-6 E Boxes will cause him to feel BadResult.png Distressed, completing 7-10 will cause him to feel NormalResult.png Normal, and 11-14 will result in him being GoodResult.png Happy. His usual waiting time after a task is around 15 seconds and its QliphothCounterIcon.png Qliphoth Counter is 1.

Unlockable Information/Upgrades[edit | edit source]

Basic Information (Cost: EBoxIcon.png 12 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Teth.png TETH), portrait, Damage Type (RedDamageTypeIcon.png Red 2 - 3), the amount of EBoxIcon.png E-Boxes (14), their emotional state and QliphothCounterIcon.png Qliphoth Counter.

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon.png 4 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works (Cost: EBoxIcon.png 12 PE Boxes)

  • "Managerial Tips 1"
    • "When the work result was Bad, the Qliphoth Counter lowered."

Escape Information (Cost: EBoxIcon.png 12 PE Boxes)

Information if the Abnormality can escape or not, plus his QliphothCounterIcon.png Qliphoth Counter (1). This include his defenses when breaching:

RedDamageTypeIcon.png Red: Normal (1.0) - WhiteDamageTypeIcon.png White: Normal (1.0) - BlackDamageTypeIcon.png Black: Weak (1.5) - PaleDamageTypeIcon.png Pale: Vulnerable (2.0)

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
"High" "High" "Common" "Common" "Common"
"Common" "Common" "Low" "Low" "Low"
"Common" "Common" "Common" "Common" "Common"
"Low" "Low" "Very Low" "Very Low" "Very Low"

 Observation Level[edit | edit source]

Level 1 (1 Section unlocked): WorkSpeedIcon.png Speed Rate +5

Level 2 (2 Sections unlocked): WorkSuccessIcon.png Success Rate +5%

Unlocks the E.G.O. Gift 'Regret'.

Level 3 (3 Sections unlocked): WorkSpeedIcon.png Speed Rate +5

Unlocks the E.G.O. Suit 'Regret'.

Level 4 (All details unlocked): WorkSuccessIcon.png Success Rate +5%

Unlocks the E.G.O. Weapon 'Regret'.

E.G.O. Equipment[edit | edit source]

E.G.O. Weapon Regret
Grade: Cost: Max Amount: Damage: Attack Speed: Range: Observation Level:
Risk Teth.png TETH EBoxIcon.png 25 2 RedDamageTypeIcon.png Red
Slow Medium 4
Requirements: None
Special Information
Details Special Ability
"Bearing unlimited possibility to change humanity's future, confidential research began in the underground.

The researchers laid down all sense of dignity, but they did not feel guilty as they had the greater good to pursue. Even the merciful Carmen condoned the project.

Enemies crushed by this regret can never return to their normal life. Before swinging this weapon, expressing one’s condolences for the demise of the inmate who couldn't even have a funeral would be nice."


E.G.O. Suit Regret
Grade: Cost: Max Amount: RedDamageTypeIcon.png RED Defense: WhiteDamageTypeIcon.png WHITE Defense: BlackDamageTypeIcon.png BLACK Defense: PaleDamageTypeIcon.png PALE Defense:
Risk Teth.png TETH EBoxIcon.png 25 2 0.7
2.0 Vulnerable
Observation Level: 3 Requirements: None
Special Information
Details Special Ability
"Bearing unlimited possibility to change humanity's future, confidential research began in the underground.

The dignity of a straitjacketed death row inmate wasn't something worth keeping intact, so no one felt guilty for him even as his brain rotted. Now the straitjacket is nothing but an accessory to the hatred and anger that remains.

Employees who feel a constricting pain while wearing this suit must undergo a thorough psychological examination."


E.G.O. Gift Regret

Regret (Mouth 1)

Effects: HPIcon.png HP +2, SPIcon.png SP +2

Drop Chance: 5%

Observation Level: 2

Story[edit | edit source]

Forsaken Murderer's encyclopedia portrait

  • "An Abnormality whose brain is imbued with rage, screams, and malicious cries. There is a wound on his forehead that never seems to heal. He hates everyone and everything. He wears a straitjacket, but is as free as any man. No amount of chains and restraints is enough to prevent him from committing violence."
  • "He always had to wear a straitjacket. Some say he was a death row inmate from a federal prison. The researchers were always cautious around him. They felt that the straitjacket couldn't contain him. The researchers wanted to study a murderer's brain to prove that innate evil existed.
  • It was difficult to determine who was worse: A man who murdered the innocent with no remorse, or the researchers who wanted to open up his brain to satiate their curiosity."
  • "A wide range of medicine and chemicals were injected into him. Some were used for the sake of humanity's future, while others were for new medical techniques. They all had the potential of changing the world. The researchers were getting more and more excited. Although they didn't openly express so, it was almost palpable.
  • They said they found a cure, but they never said what was cured. The prisoner spoke less and less. His aggressiveness was suppressed, but at the same time, he lost himself. After an extensive review, he was permitted to have the straitjacket removed. "
  • " “It feels like my head is turning into metal. I sometimes hear metallic creaks in my head...”
  • As the days passed by, he began inflicting self-harm. He would continuously hit his head on the wall or hard surfaces. He insisted on checking if his head really was turning into metal. One day they eventually decided to leave him with the hope that he would stop once he was wounded. However, even with blood pouring down his face, he wouldn't stop until his wound was so deep the whites of his skull were peeking through. He had to wear the straitjacket again, but he was no longer feared or monitored like before. "
  • "A researcher died. It would have been difficult to identify him without his ID card as his head was violently crushed. Lax security meant that the door was often left unlocked or unattended. The prisoner that everyone believed to be confined was moving around on his knees.
  • “My head... turning into metal... folds in my brain, being flattened...” He kept repeating strange words, and the final procedure was quickly put in place. Treatment was halted, and he was dissected so his brain could be used for research. How do I know? I sedated him myself. He kept muttering nonsense until the end.
  • “Ends, begins, ends, begins, end” "

Flavour Text[edit | edit source]

  • "Forsaken Murderer stands like a statue in the corner of the Containment Unit."
  • "At times, Forsaken Murderer murmurs while shaking."
  • "Forsaken Murderer may scream from time to time, but as he’s tied up, there probably isn’t any need to worry."
  • "<name> senses despair."
  • "<name> smells the unbearable odor of despair."
  • "Why is this place always so dark and cold?"
  • "In the darkness, Forsaken Murderer’s brain slowly rotted."
  • "Forsaken even by death, Forsaken Murderer shall remain confined here till the end of time."
  • "It was no longer rage, but a deeper and more twisted, maniacal abhorrence that found him."

Trivia[edit | edit source]

  • Although being a dangerous early-game Abnormality, Forsaken Murderer doesn't do anything aside from inflicting minor physical damage to nearby employees.
  • When viewed up close, the Forsaken Murderer makes distressed panting noises. It is one of the few Abnormalities that makes sounds when viewed.
  • Forsaken Murderer is the only Abnormality that has 1 Managerial Work.
  • His defenses are exactly the same as the defenses of a simple Suit worn by new hired employees and clerks.
  • Its classification as 'Trauma' is because of its own story events, gaining its trauma through the surgery that eventually left it with abnormal properties, its 'metal head' and unable to die. He also could represent Autophobia, the fear of abandonment.

Gallery[edit | edit source]

Notice About the Article "Forsaken Murderer":
Are you looking for the old version of this page: Abandoned Murderer (Legacy)
"Forsaken Murderer" is using information from the Newest version of the game (v0.1). The information here is from a newer version of the game including the most recent gameplay changes.

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