"Its very first memory starts from a warm hug."
- Happy Teddy Bear's Entry

Happy Teddy Bear (T-04-06), previously known as Happy Teddy, is a large, worn-out teddy bear with a chewed ear, a single white button eye, brown matted fur, a light brown muzzle, and a faded green ribbon around its neck. Its stuffing spills out from multiple tears in its fabric.

Ability Edit

Its special ability is activated when an employee enters Happy Teddy Bear's containment room, and it will hug the employee tightly, choking it to death. The ability is triggered only upon sending the same worker twice in a row. Triggering its ability will also consume 1 work.

However, the employee trapped during the hug will enter into an 'Out of Control' state and will die after the task waiting time ends. If the player ends the day before the employee's death is confirmed, the employee can survive for the next day.

Origin Edit

Happy Teddy Bear's story can be deciphered through its Flavour Text when performing work on it. It can be said that Happy Teddy Bear was packaged in a big decorated box for the birthday of a seven year old girl. Happy Teddy Bear enjoyed all the nights with the child, remembering the hugs that they gave to it. But as time passed, the child grew up, and Happy Teddy Bear was abandoned underneath a dresser. It never forgot the girl.

How Happy Teddy Bear 'came to life' is still unknown, as well where it was found and how it arrived in the facility.

Happy Teddy Bear loves hugs, but for fear being abandoned again, it will not let the person hugging them go, squeezing them so tightly that they suffocate and/or are crushed to death.

Details Edit

Happy Teddy Bear responds to the four works in order of best to worst: Attachment Attachment, Insight Insight and Repression Repression, and Instinct Instinct.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Happy Teddy Bear's emotional state is divided into 3 sections: BadResult Bad, NormalResult Normal, and GoodResult Good. Completing 0-5 E Boxes will cause it to feel BadResult Distressed, completing 6-10 will cause it to feel NormalResult Normal, and 11-15 will make it's mood result GoodResult Happy. Its usual waiting time after a task is around 10 seconds.

Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon 16 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk He HE), portrait, Damage Type (WhiteDamageTypeIcon White 2 - 4), the amount of EBoxIcon E-Boxes (15) and their emotional state.

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon 5 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2 (Cost: EBoxIcon 9 PE Boxes)

  • "Managerial Tips 1"
    • "<Name> died of asphyxiation after attempting to work on Happy Teddy Bear multiple times in a row."
  • "Managerial Tips 2"
    • "<Name> was found in Happy Teddy Bear's arms with a broken neck. It is believed that visiting Happy Teddy Bear's containment unit several times is to be the cause of this unfortunate incident. Refer to "Old Letter with a "Returned" Stamp.""

Escape Information (Cost: EBoxIcon 16 PE Boxes)

Information if the Abnormality can escape or not: "Non Escaped Object"

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
"Very Low" "Very Low" "Very Low" "Very Low" "Very Low"
"Common" "Common" "Common" "Low" "Low"
"High" "High" "High" "Common" "Common"
"Common" "Common" "Common" "Common" "Low"

 Observation Level Edit

Level 1 (1 Section unlocked): WorkSuccessIcon Success Rate +3%

Level 2 (2 Sections unlocked): WorkSpeedIcon Speed Rate +5

Unlocks the E.G.O. Suit and Gift 'Bear Paw'.

Level 3 (3 Sections unlocked): WorkSuccessIcon Success Rate +5%

Unlocks the E.G.O. Weapon 'Bear Paw'.

Level 4 (All details unlocked): WorkSpeedIcon Speed Rate +3

E.G.O. Equipment Edit

E.G.O. Weapon Bear Paw
Bear Paw
Grade: Cost: Max Amount: Damage: Attack Speed: Range: Observation Level:
Risk He HE EBoxIcon 40 2 RedDamageTypeIcon Red
Normal Very Short 3
Requirements: FortitudeIcon Fortitude Level 2
Special Information
Details Special Ability
"Stuffing sticks out of the bear like forgotten innocence.

It looks cute, a child may like to receive it as a gift It requires extra case as it is fragile and can tear.. Some sympathetic employees felt sorry for it and asked for it to be repaired, however the outcome of repairing was unforeseeable so the proposal was rejected. Do not be fooled by its fluffy exterior."


E.G.O. Suit Bear Paw
Bear Paw
Grade: Cost: Max Amount: RedDamageTypeIcon RED Defense: WhiteDamageTypeIcon WHITE Defense: BlackDamageTypeIcon BLACK Defense: PaleDamageTypeIcon PALE Defense:
Risk He HE EBoxIcon 30 3 0.8 Endured 1.0
Observation Level: 2 Requirements: Agent Level 2
Special Information
Details Special Ability
"It may have been fluffy once, but now it just looks shabby.

Repair requests were rejected.

Its warm memory of hugs was forgotten when it was thrown away. Stuffing sticks out of the bear like forgotten innocence."


E.G.O. Gift Bear Paw

Bear Paw (Head 1)

Effects: SPIcon SP +4
Attachment Attachment Work WorkSuccessIcon Success Rate increased by 3%

Drop Chance: 4%

Observation Level: 2

Story Edit


Happy Teddy Bear's encyclopedia portrait

  • "An Abnormality that resembles a large, raggedy teddy bear. Its missing some fur and only has one eye."
  • "Judging from the name written on the worn ribbon around its neck, its former owner must loved the bear. The ribbon is too tattered to make out the name. It seems the bear knows that it has been abandoned and looks dejected."
  • "<Counseling Log 32_356>

    Employee M2434: "I was on night patrol duty. The teddy bear didn't require much attention. It was harmless most of the time. I simply looked inside the containment unit to check on it. It was hugging someone. At first, I thought <Redacted> was working late. But something was off. I yelled at <Redacted> to take a break. I went inside the containment unit, but <Redacted> didn't answer. I pressed the emergency button and called in reinforcement. <Redacted> had been dead for 8 hours. And for all that time, from the moment the work day started until I found them, the bear hugged <Redacted>.""
  • "<Old Letter with a "Returned" Stamp>

    Remember article 3 in the Employee Manual?
    "Do not be attached to the Abnormalities."
    I couldn't understand what that meant at first.
    Do you think empathizing with those monsters is even possible?
    Hey, they really are monsters, you know. It's okay to call them that when it's just you and me.
    Happy Teddy Bear is your second Abnormality, right?
    You must have thought not all Abnormalities are monstrous after looking at it.
    An abandoned teddy bear may even have stirred up some long lost memory of yours. Hey, I understand that.
    Anyway, it seems Teddy liked your hug.
    Yup, it produced more energy when you were around.
    And then they put you in charge of the bear, right?
    You must have felt some kind of responsibility for it, didn't you?
    I became worried as the time you spend in its containment unit increased.
    To me, it looked like you were doing charity work for an orphanage.
    It seemed the bear thought you were its new owner.
    Maybe you'd be happy to hear that.
    But it never want to be separated from its owner ever again.

    I know you probably promised it that you'd return,
    but it didn't understand. It can't understand.
    I heard you miraculously survived the ordeal.
    And they spent an hour separating you from its deadly embrace.
    Even if others forget about you,
    I promise that I will always remember you.
    I wish you well.
    - K. H."

Flavour Text Edit

  • "Happy Teddy Bear looks like a teddy bear that everyone once had when they were young."
  • "A teddy bear is born in happiness, so it must be happy at all times."
  • "Happy Teddy Bear is gazing up at nothing. Wait, it's looking at a photo of a young girl."
  • "<Name> was unable to distract the bear."
  • "While working, <name> approaches the teddy bear and refastens the frayed ribbon."
  • "The teddy bear remembers a birthday party of a seven year old. It was inside a large, colorful box."
  • "Happy Teddy Bear loves hugs. Its very first memory starts from a warm hug."
  • "Happy Teddy Bear is lost in thought, forlornly gazing at the stuffing that are poking out of its seams."
  • "While <name> is busy working, the teddy bear continues to gaze upon the picture frame."
  • "The teddy bear thinks of the once child who is now fully grown. Somewhere beneath the dresser, moth balls are forming in its body."
  • "Even if there is a commotion, the teddy bear stares fixedly at the picture."
  • "<Name> starts mending the tears on the teddy bear while working. The teddy bear does not react."
  • "The teddy bear remembers of a wonderful vacation with a child. Its name was Bearly."
  • "Happy Teddy Bear's black plastic eye is silently dangling by a thread on the left side of its face."
  • "It seems the picture in front of it is the only thing matters to the bear."
  • "<Name> tidies up the teddy bear, but it does not react."
  • "Happy Teddy Bear always wanted to hug children."
  • "<Name> stops working to clean the picture frame that the teddy bear gazes upon."
  • "The teddy bear recalls numerous nights with the child. The child was snuggled up in its arms."
  • "The dirty ribbon around Happy Teddy Bear's neck ruffles gently, even though there is no wind. The name written on the ribbon is unrecognizable now."

Trivia Edit

  • Before the second observation level is reached, Happy Teddy Bear will be called "Teddy Bear".
  • Even though the in-game sprite has been drawn with a chewed right ear and a button for its left eye, Happy Teddy Bear's encyclopedia image has been drawn with a chewed left ear and a button for its right eye instead, probably mirrored.
  • Its first letter in the subject number classify it as 'Trauma', due to its own story of being abandoned after the child who used to be with it grew up and left it behind, trying to not let go its next 'owner'. It's also possible that this Abnormality represents the fear of abandonment or loneliness, or the fear of dolls. In case of loneliness, is similar to Old Lady.

Gallery Edit

Notice About the Article "Happy Teddy Bear":
Are you looking for the old version of this page: Happy Teddy (Legacy)
"Happy Teddy Bear" is using information from the Newest version of the game (v0.1). The information here is from a newer version of the game including the most recent gameplay changes.
Community content is available under CC-BY-SA unless otherwise noted.