"I’ll hang his head over my bed. Only then can I get up in the morning without having a nightmare."
- Little Red Riding Hooded Mercenary's Entry
Little Red Riding Hooded Mercenary (F-01-57), or Little Red for short, is a humanoid Abnormality in the form of a female mercenary. Along with black clothes and bandages, she wears a red hood and covers half her face with a teeth-like mask. Only a single yellow eye can be seen from her face. She has several scars on her body, and seems to have blood near her feet. When in combat, she wields shotgun-like pistols, and a scythe-like dagger.
She is one of two unique Abnormalities in the game to have a counterpart or rivalry, her counterpart Abnormality being Big and Will be Bad Wolf.
Ability[]
Little Red Riding Hooded Mercenary's ability triggers when her Qliphoth Counter reaches 0 or by
Request work. Her
Qliphoth Counter can fluctuate in the following ways:
- Decrease by 1 when an Abnormality anywhere in the facility breaches, with the exception of Punishing Bird.
- Decrease by 1 when an Agent who finished a task on Big and Will be Bad Wolf works on Little Red.
- Drop to 0 when Big and Will be Bad Wolf howls near her Containment Unit while she is in there.
The player can order a Request, which replaces her
Attachment work. The
Request consists of bringing up a 'Wanted' sign which covers the cursor. The player can place it on a breaching Abnormality, Ordeal, or other suppressible entity and pay a cost in Energy, which differs based on Risk Level: 80 for
TETH, 120 for
HE, 160 for
WAW, and 200 for
ALEPH. The target will be marked with Little Red's mark and she will then run to its location to suppress it. Little Red's Containment Unit will become immune to Qliphoth Meltdowns and her
Qliphoth Counter will not decrease for the duration of the
Request.
The cost of ordering a Request can be inconsistent with the selected Abnormality's displayed risk level. For example, Amber Dusk is classified as a
WAW Abnormality (160 energy cost), but upon placing the 'Wanted' sign on it, the sign classifies it as a
TETH Abnormality (80 energy cost). However, this inconsistency is exclusive to certain Ordeals.
Little Red has 1000 HP and 30 (120 while running)
Movement Speed, and possesses several attacks. Her target will have a mark, similar to a yellow eye, floating above the entity. Little Red will chase the entity through the facility until it is suppressed or she is suppressed. Normally, her attacks do not damage employees in the line of fire. Her attacks include:
- A simple slice attack with her dagger, dealing (9-12)
Red Damage and inflicting 1 stack of 'bleeding'.
- A double attack with her dagger, dealing (9-12)
Red Damage twice, each hit inflicting 1 stack of 'bleeding'.
- Tossing her dagger towards a target, dealing (7-13)
Red Damage and inflicting 3 stacks of 'bleeding' to every target that gets hit by the dagger. The dagger will stop when it reaches the end of the room. She does not need to recover the dagger to continue attacking.
- A long-range shot with her gun, dealing (15-18)
Red Damage to every target in front her. The gunshot's damage is increased by 5 for every stack of 'bleeding' on the target.
- When her target is out of melee range, she equips 2 guns and fires them towards her marked target while walking towards it, dealing (15-18)
Red Damage to all targets in front her. These gunshots do not benefit from stacks of 'bleeding' on targets. She will stop and perform other attacks once she returns to melee range against her marked target. If the target leaves the room, she will run after it but continue to attack with her guns until she has left the room completely.
- 1 stack of bleeding lasts 3 seconds. 2 stacks of bleeding last 10 seconds. 3 stacks of bleeding last 20 seconds.
When the target Abnormality is suppressed or when she is defeated, she will return to her Containment Unit.
If her Qliphoth Counter is depleted, she will breach and become hostile against employees. She will mark the first employee or entity that she sees, attacking and chasing them until they die, moving to another nearby target in sight. She will continue breaching until subdued or the day ends. If she marks an employee, the mark can be removed by working on an Abnormality.
If Little Red encounters the Big and Will be Bad Wolf in the same room, she will go 'Berserk', with red flames manifesting around her. From this point, she will only focus on the wolf until one of them is defeated. In this state, Little Red's attack damage and Movement Speed will be increased by a factor of 1.5. If she defeats the wolf, any employees that the wolf has eaten will be released and given an E.G.O. Gift called 'Sheepskin' that increases
HP by 9 and decreases
SP by 3. However, if another entity lands the killing blow on the wolf, Little Red will remain in a 'berserk' state, fully recover her
HP, increase her attack damage by x2 instead of x1.5 and will take +35% damage until suppressed.
Origin[]
Little Red is thought to follow the same origins as the titular character of Little Red Riding Hood. The twist in her story may have occurred when facing the Big Bad Wolf at the end of the tale. Although it is unknown what happened at the end, her scarred body was the likely outcome of the event. After losing an eye to the wolf and failing to kill it, her intense desire for revenge was fueled. According to her story, she left her previous life to become a wandering mercenary when she was around 15, training and working for contracts without any place to stay.
Details[]
Little Red responds to the four works in order of best to worst: Insight,
Instinct,
Repression, and
Attachment (
Request).
Like all Abnormalities, her energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.
Little Red's emotional state is divided into 3 sections: Bad,
Normal, and
Good. Completing 0-8 E Boxes will cause her to feel
Distressed, completing 9-16 will cause her to feel
Normal, and 17-20 will make her
Happy. Her usual cooldown timer after a task is around 15 seconds and her
Qliphoth Counter is 3.
Unlockable Information/Upgrades[]
Basic Information (Cost: 20 PE Boxes)
Unlocks and shows the name of the Abnormality, subject classification, Risk Level ( WAW), portrait, Damage Type (
Red 4-6), the amount of
E-Boxes (20), her emotional states, and
Qliphoth Counter.
Instinct/Insight/Attachment/Repression Work Favor (Cost: 7 PE Boxes)
Unlocks the percentage level list to the respective work.
Managerial Guidelines 1/2/3/4/5/6 (Cost: 5 PE Boxes)
- "Managerial Guideline 1"
- "Requesting Little Red Riding Hooded Mercenary to suppress escaping Abnormalities or manifested Ordeals is a very useful resource. However, making such a request is not free."
- "Managerial Guideline 2"
- "When <name>, who had previously worked with F-02-58 completed the Work Process with Little Red Riding Hooded Mercenary, the Qliphoth Counter decreased."
- "Managerial Guideline 3"
- "The Qliphoth Counter decreased every time an Abnormality escaped. However, it did not respond to the escape of O-02-56."
- "Managerial Guideline 4"
- "When F-02-58 howled near Little Red Riding Hooded Mercenary’s Containment Unit, the Qliphoth Counter immediately dropped to 0."
- "Managerial Guideline 5"
- "Little Red Riding Hooded Mercenary became enraged and displayed much more aggressive behavior than usual when it encountered F-02-58."
- "Managerial Guideline 6"
- "When someone suppressed F-02-58 without allowing Little Red Riding Hooded Mercenary to land the killing blow, Little Red Riding Hooded Mercenary began to attack those around it indiscriminately."
Escape Information (Cost: 20 PE Boxes)
Information if the Abnormality can escape or not, plus her Qliphoth Counter (3). This includes her defenses when breaching:
Red: Endured (0.9) -
White: Endured (0.6) -
Black: Endured (0.8) -
Pale: Weak (1.2)
Observation Level[]
Level 1 (1 Section unlocked): Speed Rate +3
Level 2 (2 Sections unlocked): Success Rate +3%
Level 3 (3 Sections unlocked): Speed Rate +3
Unlocks the E.G.O. Gift 'Crimson Scar'.
Level 4 (All details unlocked): Success Rate +3%
Unlocks the E.G.O. Weapon and Suit 'Crimson Scar'.
E.G.O. Equipment[]
Crimson Scar | ||||||
Grade: | Cost: | Max Amount: | Damage: | Attack Speed: | Range: | Observation Level: |
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1 | ![]() 11-13 |
Fast | Short | 4 |
Requirements: Agent Level 3![]() ![]() |
Special Information | |
---|---|
Details | Special Ability |
"With steel in one hand and gunpowder in the other, there's nothing to fear in this place.
It's more important to deliver a decisive strike in blind hatred without hesitation than to hold on to insecure courage. Let's hope this ever-so-lovely fairy tale will come to an end someday." |
"Weapon damage +50% when the employee's HP is lower than 50%
However, if the employee attacks in that state, it may cause collateral damage to employees in range" |
Notes | |
Crimson Scar | ||||||
Grade: | Cost: | Max Amount: | ![]() |
![]() |
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![]() |
![]() |
1 | 0.6 Endured |
0.6 Endured |
0.6 Endured |
1.5 Weak |
Observation Level: 4 | Requirements: Agent Level 4![]() ![]() |
Special Information | |
---|---|
Details | Special Ability |
"The wolf's death is the one and only thing the red-hooded mercenary can truly enjoy.
It seems only darkness awaits those who find the value of their lives in nothing but destruction. Sometimes, it’s good to let go of old hatred, just let that weight off your shoulders." |
"Movement Speed +30% when suppressing" |
Notes | |
Story[]

Little Red's encyclopedia portrait
- "I'm a pro. If you make a request, then I might help you. I used to be expensive, but I'll cut you some slack here, under one condition. Hand that dreadful, cunning bastard over to me if you ever see him. I’ll hang his head over my bed. Only then can I get up in the morning without having a nightmare.”
- "An imposing Abnormality taking the form of a female warrior with a striking red hood. Her frayed hood has initials embroidered on it, unreadable due to the damage the hood has taken. Many patches can be seen on the hood, suggesting that it's been well-worn. According to her own claims, she used to be a mercenary before coming to this facility, wandering around without fixed residence. She does not trust others easily, and has an extreme fondness for battle.
- She is unusually uncomfortable with parts of her face and body being exposed, or looking at a mirror. Other numerous symptoms of paranoia have been observed in her behavior. She has a strong desire to resolve emergency situations when they break out. She calls it “a request” of some kind. Since this behavior consequently helps management, the company recommended putting it to use depending on the situation."
- ※ The following contains information that employees of every level should note.
However, when she encounters the “Big Bad Wolf”, the situation will change drastically. She will undergo several psychological transitions including sudden depersonalization and intermittent explosive disorder. This encounter will lead to serious collateral damage, so it is advised to avoid any case where the two may face each other."
- "Between us, there's no victory to be won. All I think about is how I'll kill that bastard in a way more gruesome and painful than the last time. Thus, there's no toasts to raise. There's no deliciously baked cakes to eat, or wine to drink. I got used to grinding the axe instead of picking flowers when I was 15.” "
Flavour Text[]
- "Little Red Riding Hooded Mercenary is waiting for a contract as always. She’s waiting for the smell of fresh blood."
- " “Tell me if you ever see that furry bastard. The price of my handiwork will be completely free the day I get to chop that damned thing’s head off comes.” "
- "As it turns out, Little Red Riding Hooded Mercenary is much more capable at suppressing Abnormalities than most of our employees are."
- "Little Red Riding Hooded Mercenary tends to spend the entire day grinding her axe if nothing important occurs."
- "Little Red Riding Hooded Mercenary asked for someplace to practice her marksmanship, but the staff strongly rejected it."
- "When Little Red Riding Hooded Mercenary engages in combat, you’ll be able to see her numerous small wounds and large scars between the fluttering of her hood."
- "Many of our employees wonder how Little Red Riding Hooded Mercenary got her scars; few and far between are brave enough to ask."
- "Everything ends when she finally faces the wolf."
- "The fight has been ongoing for a long, long time. Her disgust for the wolf deepens by the second."
Trivia[]
- The Abnormality is based on the fairy tale of the same name, Little Red Riding Hood.
- This Abnormality has been reworked along with her rival following the Legacy version, with a minor addition to her appearance and reworked animations.
- Before version 0.3.0.9, her counter did decrease when Punishing Bird breached, which caused her to breach more often due to Punishing Bird's method of breaching, making it the first balance change made based on another Abnormality.
- It has been confirmed by one of the developers that the Abnormality's design is based (at least partially) off of Bloodborne.
- Little Red Riding Hooded Mercenary's Aberration, Blue Smocked Shepherd, is first seen in episode 06 of Wonderlab as the first example of an aberration to be introduced, with them later appearing again in episode 36. Their E.G.O. is most notably worn by the Head of the Control Department, Joe.
Gallery[]
Are you looking for the old version of this page: Little Red Riding Hooded Mercenary (Legacy)
"Little Red Riding Hooded Mercenary" is using information from the newest version of the game (v1.0.2.13f). The information here is from a newer version of the game including the most recent gameplay changes.