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"I will hang his head over my bed. Only then I can fall asleep without having a nightmare."
- Little Red Riding Hooded Mercenary's Entry
Little Red Riding Hooded Mercenary (F-01-57), or Little Red for short, is a humanoid Abnormality in the form of a woman with yellow eyes, wearing dark clothes, a red hood covering the upper half of her face along with a red cape on her back, and wearing a mask resembling sharp teeth, covering the lower part of her face. She has several scars on her body and when in combat, she uses a variety of weapons which are: A short black axe,a scythe and a gun.

She is one of two unique Abnormalities in the game to have a counterpart or rivalry, the other counterpart Abnormality being Big and Might be Bad Wolf.

Ability Edit

Her ability triggers when her QliphothCounterIcon Qliphoth Counter reaches 0 or by RequestWork Request work. Her QliphothCounterIcon Qliphoth Counter is reduced by the following methods:

  • When an Abnormality breaches, the counter is reduced by 1. It doesn't include Punishing Bird's breaching.
  • When an employee who finished a task on Big and Might be bad Wolf works on Little Red, the counter will be decreased by 1.
  • If Big and Might be Bad Wolf howls near her containment unit while she is in there, her QliphothCounterIcon Qliphoth Counter will drop to 0 and breach immediately.

The player can order a RequestWork Request, which replaces her Attachment Attachment work. The RequestWork Request consists in bringing up a 'Wanted' sign, covering the cursor. The player can focus it on a breaching Abnormality and pay a cost in Energy, increasing by 40 for each stage of the Risk Level: 80 for Risk Teth TETH, 120 for Risk He HE, 160 for Risk Waw WAW, and 200 for Risk Aleph ALEPH. The respective target will be Marked with Little Red's mark and she will then go to their location and suppress it.

She has good HPIcon HP and MovementSpeedIcon Movement Speed, and possesses several attacks. Her attack target will have a mark, similar to a yellow eye floating above the respective entity, which she will chase through the facility until it is suppressed or she is suppressed. Her attacks can still damage employees in the line of fire. Her attacks are:

  • A simple slice attack with her axe, dealing average RedDamageTypeIcon Red Damage and applying a Bleeding effect.
  • A double attack with her axe, dealing twice as much RedDamageTypeIcon Red Damage and applying the Bleeding effect.
  • A long range shot with her gun, dealing RedDamageTypeIcon Red Damage to every target in front her.
  • Tossing her axe towards a far away target, dealing RedDamageTypeIcon Red Damage to every target that gets hit by the axe. The axe will stop when reaching the end of the room. She doesn't need to recover the axe to continue attacking.
  • When walking and her target is out of melee range, she can equip 2 guns and fire them towards her marked target while still walking towards it, dealing moderately high RedDamageTypeIcon Red Damage to all the targets in front her. She will stop and perform other attacks while getting to melee range to her marked target, and if the target leaves the room, she will speed up but continue to attack until leaving the room completely.
  • All attacks done with her axe that hits the targets will apply Bleeding, which will inflict RedDamageTypeIcon Red Damage to the affected target constantly for some seconds.

When the target Abnormality is suppressed or when she is defeated, she will return to her containment room.

If her QliphothCounterIcon Qliphoth Counter is depleted, she will breach and become hostile against employees. She will mark the first employee or entity that she sees, attacking and chasing them until they die, moving to another nearby target in sight. She will continue breaching until subdued or the day ends.

If she encounters the Big and Might be Bad Wolf in the same room, she will go 'Berserk', with red flames around her. From this point, she will only focus on the wolf until one of them is defeated. Her attack power is increased in this state. If she defeats the wolf, any employees that the wolf has eaten will be released and given an E.G.O. Gift called 'Sheepskin' that increases HPIcon HP by 9 and decreases SPIcon SP by 3.

Origin Edit

Little Red is assumed to follow the same origins of the tale of the same name, and the twist of her story maybe occurred when facing the Big Bad Wolf at the end of the tale. Although it is unknown what happened at the end, her scars probably were the outcome of such event, with the Big Bad Wolf escaping somehow and creating her reason of intense 'revenge' to kill the wolf, as well losing one of her eyes. Afterwards, she left her previous life to become a wandering mercenary, probably at the age of 15 or higher, training and working for contracts, without any place to stay. Where she got her weapons are unknown.

Where Little Red was found and how she arrived to the facility is still unknown, but maybe one of the reasons that she wanted to get in the facility is maybe to encounter the wolf.

Details Edit

Little responds to the four works in order of best to worst: Insight Insight, Instinct Instinct, Repression Repression, and Attachment Attachment (RequestWork Request).

Like all Abnormalities, her energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Little Red's emotional state is divided into 3 sections: BadResult Bad, NormalResult Normal, and GoodResult Good. Completing 0-8 E Boxes will cause her to feel BadResult Distressed, completing 9-16 will cause her to feel NormalResult Normal, and 17-20 will make her mood result GoodResult Happy. Her usual waiting time after a task is around 15 seconds and its QliphothCounterIcon Qliphoth Counter is 3.

 Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon 20 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Waw WAW), portrait, Damage Type (RedDamageTypeIcon Red 4 - 6), the amount of EBoxIcon E-Boxes (20), their emotional state and QliphothCounterIcon Qliphoth Counter.

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon 7 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2/3/4/5/6 (Cost: EBoxIcon 5 PE Boxes)

  • "Managerial Tips 1"
    • "Requesting Little Red Riding Hooded Mercenary to suppress escaped Abnormalities or other problems is a good way to take care of things. However, making a request comes with a cost."
  • "Managerial Tips 2"
    • "When the employee <name> who has worked on F-02-58 completed the work, the Qliphoth counter is decreased."
  • "Managerial Tips 3"
    • "The Qliphoth counter decreased every time the Abnormality escaped. However, it did not respond to the escape of O-02-56."
  • "Managerial Tips 4"
    • "When there is a howling of F-02-58 near the containment room of Little Red Riding Hooded Mercenary, the Qliphoth counter became 0."
  • "Managerial Tips 5"
    • "When Little Red Riding Hooded Mercenary encountered F-02-58 and Little Red Riding Hooded Mercenary, it turned even more hostile."
  • "Managerial Tips 6"
    • "When another target suppressed F-02-58 instead of Little Red Riding Hooded Mercenary, Little Red Riding Hooded Mercenary goes berserk and started attacking targets around it indiscriminatingly."

Escape Information (Cost: EBoxIcon 20 PE Boxes)

Information if the Abnormality can escape or not, plus her QliphothCounterIcon Qliphoth Counter (3). This includes her defenses when breaching:

RedDamageTypeIcon Red: Endured (0.9) - WhiteDamageTypeIcon White: Endured (0.6) - BlackDamageTypeIcon Black: Endured (0.8) - PaleDamageTypeIcon Pale: Vulnerable (1.2)

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
InstinctText
Instinct
"Very Low" "Very Low" "Common" "Common" "Common"
InsightText
Insight
"Common" "Common" "Common" "Common" "Common"
AttachmentText
Attachment
"Very Low (Request)" "Very Low (Request)" "Very Low (Request)" "Very Low (Request)" "Very Low (Request)"
RepressionText
Repression
"Low" "Low" "Low" "Low" "Low"

Observation Level Edit

Level 1 (1 Section unlocked): WorkSpeedIcon Speed Rate +3

Level 2 (2 Sections unlocked): WorkSuccessIcon Success Rate +3%

Level 3 (3 Sections unlocked): WorkSpeedIcon Speed Rate +3

Unlocks the E.G.O. Gift 'Crimson Scar'.

Level 4 (All details unlocked): WorkSuccessIcon Success Rate +3%

Unlocks the E.G.O. Weapon and Suit 'Crimson Scar'.

E.G.O. Equipment Edit

E.G.O. Weapon Crimson Scar
EGOWeaponCrimsonScar
Crimson Scar
Grade: Cost: Max Amount: Damage: Attack Speed: Range: Observation Level:
Risk Waw WAW EBoxIcon 70 1 RedDamageTypeIcon Red
11-13
Fast Short 4
Requirements: Agent Level 3
FortitudeIcon Fortitude Level 3
JusticeIcon Justice Level 3
Special Information
Details Special Ability
"There’s nothing to fear in this place if as long as you hold iron in one hand and gunpowder in another.

Attacking in blind rage and without hesitation is more important than insecure courage.

Let’s hope this lovely fairy tale will come to an end someday."

"Weapon damage +50% when the employee's hp is 50% or less.

However, if employee attack in that state, damage will be applied to other employees"

E.G.O. Suit Crimson Scar
EGOSuitCrimsonScar
Crimson Scar
Grade: Cost: Max Amount: RedDamageTypeIcon RED Defense: WhiteDamageTypeIcon WHITE Defense: BlackDamageTypeIcon BLACK Defense: PaleDamageTypeIcon PALE Defense:
Risk Waw WAW EBoxIcon 60 1 0.6
Endured
0.6
Endured
0.6
Endured
1.5
Weak
Observation Level: 4 Requirements: Agent Level 4
FortitudeIcon Fortitude Level 3
JusticeIcon Justice Level 3
Special Information
Details Special Ability
"The only thing a mercenary with a red bandanna could love is the death of a wolf.

It seems only darkness awaits at the path of those who feel alive from nothing but destruction.

Sometimes, it’s good to let go of old hatred, just like letting weight off your shoulders."

"Movement Speed +30% when suppressing"

E.G.O. Gift Crimson Scar
EGOGiftCrimsonScar

Crimson Scar (Mouth 1)

Effects: HPIcon HP +3, MovementSpeedIcon Movement Speed +3, Attack Speed +3,

Drop Chance: 3%

Observation Level: 3

Story Edit

LittleRedPortrait

Little Red's encyclopedia portrait

  • "I am a pro. I used to be expensive, but I’ll cut you some slack here, under one condition. Hand me over that goddamn cunning bastard if you ever see him. I will hang his head over my bed. Only then I can fall asleep without having a nightmare."
  • "Female warrior with striking red hood. Her frayed, and patched hood has initials embroidered on it which are unreadable because of the damage the hood has taken. Rumor says her hood used to be white, but became red after being soaked in blood for countless times. → It turned out to be not true. Fix this, Michael!
    Before coming to this facility, she was a mercenary, wandering around without residence. She does not trust others well, and has extreme fondness for battles. She is unusually uncomfortable with her part of flesh being exposed, and looking at mirror. Also, numerous symptoms of paranoid have been observed in her behaviors.
    She has strong desire to resolve emergency situations if one ever breaks out. She says it’s “a contract”. Since this behavior consequently helps the management process, the company recommended putting it to use.
    ※ The followings contain must-read for employees in all class.
    If she faces “Big and Might be bad Wolf”, she goes out of control. She will undergo extreme shift in personality, embitterment disorder, and other psychologically dangerous disorders which result in serious collateral damage. Thus, extreme caution is advised when working on Little Red Riding Hooded Mercenary."
  • "No victory will come in our battle. All I think about is how to kill that bastard in most gruesome way possible. Thus, I will drink no toast. I will not celebrate in any way. When I got used to grinding an axe instead of picking flowers in the garden, I was 15."

Flavour Text Edit

  • "Little Red Riding Hooded Mercenary is waiting for contracts as always. Waiting for smell of blood."
  • "Little Red Riding Hooded Mercenary spends most time of the day grinding her axe."
  • "You can see small and huge scars on her skin through flapping hood when she engages in battle."
  • "Everything ends when she finally faces the wolf."
  • "Tell me if you ever see that furry bastard. The price for my handy work will be free when the day I cut that damned thing’s head off comes."
  • "Actually, Little Red Riding Hooded Mercenary is much more capable of suppressing abnormalities than employees."
  • "Many employees wonder about how Little Red Riding Hooded Mercenary got her scars. But not so many are brave enough to ask."
  • "The fight has been continuing for a long time, and her disgust is deepening by second."
  • "Little Red Riding Hooded Mercenary wanted somewhere she can practice shooting. But employees strongly rejected it."

Trivia Edit

  • The Abnormality is a reference to the fairy tale of the same name, Little Red Riding Hood.
  • This Abnormality has been reworked along with its rival after the Legacy version, with a minor addition to her appearance and reworked animations.
  • Before version 0.3.0.9, her counter decrease method upon a certain amount of Abnormalities breached did include Punishing Bird, which caused her to breach more often due to Punishing Bird's method of breaching, making it the first balance made based on another Abnormality.
  • It has been confirmed by one of the developers that the Abnormality's design is based (at least partially) off of Bloodborne.

Gallery Edit


Notice About the Article "Little Red Riding Hooded Mercenary":
Are you looking for the old version of this page: Little Red Riding Hooded Mercenary (Legacy)
"Little Red Riding Hooded Mercenary" is using information from the Newest version of the game (v0.1). The information here is from a newer version of the game including the most recent gameplay changes.