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|death = yes
 
|death = yes
 
|help = yes
 
|help = yes
|risk_level = [[TETH|TETH]]
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|risk_level = {{icon|teth}} [[TETH|TETH]]
|image1 = LuminousBraceletCloseUp.png|status = yes}}
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|image1 = LuminousBraceletCloseUp.png|status = yes}}<blockquote>''"This bracelet shall not forgive those who hold greed in their hearts, thus it must only be worn by those in true need."''<br />- Abnormality Log</blockquote>
   
 
'''Luminous Bracelet (O-09-95)''' is a {{Icon|teth}} [[TETH]] Tool Abnormality in the form of a black bracelet with a hexagonal blue-green gem that emits a light of the same color around it. It is contained in a tank, floating in the middle when not in use.
<blockquote>''"This bracelet does not forgive those with greed so it should be only be worn by those in need."''<br />- Abnormality Log</blockquote>
 
'''Luminous Bracelet (O-09-95)''' is a [[TETH]] abnormality in the form of a black bracelet with a hexagon blue-green gem that emits a light of the same color around it. It is contained in a tank, floating in the middle when not in use.
 
== Information ==
 
   
=== '''Ability:''' ===
+
== Ability ==
  +
Luminous Bracelet is an '''equippable''' Tool Abnormality. When equipped by an agent, they will be '''healed''', have their stats will be '''altered''', and '''potentially be <span style="color:red;">killed</span> instantly''' if the tool is misused.
Luminous Bracelet's ability consists of increasing the HP/Fortitude of an employee by 15 as long is equipped, along with constant healing of HP.
 
   
  +
=== Employee Alteration/Beneficial Ability ===
If the agent with the equipped Abnormality doesn't receive any damage during some periods of time or returns the Abnormality without Full HP, the employee will be killed instantly, with 'foam' coming out from their mouth, eyes, ears and arms. After the employee's death, the tool will be returned to its containment.
 
  +
The equipped employee's {{Icon|HP}} <span style="color:#FF4D4D;">HP</span>/{{Icon|fortitude}} <span style="color:#B82428;">Fortitude</span> is increased by 15 as long as the tool is equipped, and recovers 2.4 points of {{Icon|HP+}} <span style="color:#1AFF66;">HP</span> after 3 seconds equipment. After that, the Luminous Bracelet will no longer heal.
   
=== '''Basic Information:''' ===
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=== Instadeath ===
  +
There are two ways the abnormality can instantly kill an agent.
[[File:LuminousBraceletPortrait.png|thumb|200x200px|Luminous Bracelet's encyclopedia portrait]]
 
  +
Luminous Bracelet's basic information takes 30 Seconds to unlock, the information gained is:
 
  +
==== Overheal ====
  +
15 seconds after equipping the bracelet, a 60-second-long timer will start. The timer stops and resets every time the agent's {{Icon|HP}} <span style="color:#FF4D4D;">HP </span>falls lower then their {{Icon|HP}} <span style="color:#FF4D4D;">Max HP</span>. However, if the agent's {{Icon|HP}} <span style="color:#FF4D4D;">HP </span>is full for the 60 second duration, the employee will be <span style="color:red;">killed</span> instantly, with lumps of overgrown cells emerging from their mouth, eyes, ears and arms. After the employee's death, the tool will be returned to its containment.
  +
  +
==== Punishment for "Greed" ====
  +
The agent <span style="color:red;">dies</span> in the same way as above if they return the Abnormality without having full {{Icon|HP}} <span style="color:#FF4D4D;">HP</span>. Ending the day can also kill the agent if their {{Icon|HP}} <span style="color:#FF4D4D;">HP</span> isn't full.
  +
 
== Basic Information ==
 
<br />[[File:LuminousBraceletPortrait.png|thumb|200x200px|Luminous Bracelet's encyclopedia portrait]]
 
Luminous Bracelet's basic information takes 30 Seconds on use to unlock; the information gained is:
 
* Name of the Abnormality
 
* Name of the Abnormality
 
* Subject classification
 
* Subject classification
* Risk Level (TETH)
+
* Risk Level ({{Icon|teth}} <span style="color:#13A2FF;">TETH</span>)
 
* Portrait
 
* Portrait
 
* Type of Abnormality (Mounting Type)
 
* Type of Abnormality (Mounting Type)
   
 
== Origin ==
 
== Origin ==
The details of it's origin are unknown.
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The details of its origin are unknown, aside from the fact it comes from the Outskirts.
   
 
== Log and Method ==
 
== Log and Method ==
 
{{Tool Abnormality Log and Method
 
{{Tool Abnormality Log and Method
 
|Interaction Amount 1 = 10 Seconds
 
|Interaction Amount 1 = 10 Seconds
|Log 1 = "A bracelet that emits a soft blue-green light. Many unexplainable things have been discovered from the outside."
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|Log 1 = "A bracelet that gives off a soft turquoise light. Many unexplainable things have been discovered in the Outskirts."
|Method 1 = ">Status regarding Fortiuse will increase greatly when Luminous Bracelet is worn."
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|Method 1 = "Stats regarding Fortitude will greatly increase while Luminous Bracelet is worn."
 
|Interaction Amount 2 = 60 Seconds
 
|Interaction Amount 2 = 60 Seconds
|Log 2 = "When equipped, all wounds are healed without any traces."
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|Log 2 = "When it is worn, all wounds are healed without a trace of scarring."
|Method 2 = "Luminous Bracelet constantly recovers the wearer's HP when it drops."
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|Method 2 = "Luminous Bracelet continually recovers the wearer’s HP when it drops."
 
|Interaction Amount 3 = 120 Seconds
 
|Interaction Amount 3 = 120 Seconds
|Log 3 = "But wearing this bracelet without any wounds is an act of greed."
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|Log 3 = "However, to wear this bracelet even when one has not a scratch left on their body is an act of greed."
|Method 3 = "The wearer will die if any attempt to return it is made without full HP."
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|Method 3 = "The wearer will die if any attempt to return Luminous Bracelet is made before they are fully healed."
 
|Interaction Amount 4 = 180 Seconds
 
|Interaction Amount 4 = 180 Seconds
|Log 4 = "This bracelet does not forgive those with greed so it should be only be worn by those in need."
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|Log 4 = "This bracelet shall not forgive those who hold greed in their hearts, thus it must only be worn by those in true need."
|Method 4 = "If wearer's HP is not dropped after certain amount of time wearing it, then the wearer will also die."}}
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|Method 4 = "If the wearer’s HP has not dropped after a certain period of time, then they will die from excessive regeneration."}}
   
 
== Trivia ==
 
== Trivia ==
* Along with the [[Heart of Aspiration]], this is the only other Mounting Type Tool to increase Fortitude.
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* Along with [[The Heart of Aspiration]], this is the only other Mounting Type Tool to increase {{Icon|fortitude}} <span style="color:#B82428;">Fortitude</span>.
  +
* Contrary to what the Methods say, the Luminous Bracelet does not {{Icon|HP+}} <span style="color:#1AFF66;">heal </span>the employee when their {{Icon|HP}} <span style="color:#FF4D4D;">HP</span> drops but instead {{Icon|HP+}} <span style="color:#1AFF66;">heals </span>a small amount when equipped.
   
 
== Gallery ==
 
== Gallery ==

Revision as of 19:15, 19 May 2021

"This bracelet shall not forgive those who hold greed in their hearts, thus it must only be worn by those in true need."
- Abnormality Log

Luminous Bracelet (O-09-95) is a Risk Teth TETH Tool Abnormality in the form of a black bracelet with a hexagonal blue-green gem that emits a light of the same color around it. It is contained in a tank, floating in the middle when not in use.

Ability

Luminous Bracelet is an equippable Tool Abnormality. When equipped by an agent, they will be healed, have their stats will be altered, and potentially be killed instantly if the tool is misused.

Employee Alteration/Beneficial Ability

The equipped employee's HPIcon HP/FortitudeIcon Fortitude is increased by 15 as long as the tool is equipped, and recovers 2.4 points of HPHealing HP after 3 seconds equipment. After that, the Luminous Bracelet will no longer heal.

Instadeath

There are two ways the abnormality can instantly kill an agent.

Overheal

15 seconds after equipping the bracelet, a 60-second-long timer will start. The timer stops and resets every time the agent's HPIcon HP falls lower then their HPIcon Max HP. However, if the agent's HPIcon HP is full for the 60 second duration, the employee will be killed instantly, with lumps of overgrown cells emerging from their mouth, eyes, ears and arms. After the employee's death, the tool will be returned to its containment.

Punishment for "Greed"

The agent dies in the same way as above if they return the Abnormality without having full HPIcon HP. Ending the day can also kill the agent if their HPIcon HP isn't full.

Basic Information


LuminousBraceletPortrait

Luminous Bracelet's encyclopedia portrait

Luminous Bracelet's basic information takes 30 Seconds on use to unlock; the information gained is:

  • Name of the Abnormality
  • Subject classification
  • Risk Level (Risk Teth TETH)
  • Portrait
  • Type of Abnormality (Mounting Type)

Origin

The details of its origin are unknown, aside from the fact it comes from the Outskirts.

Log and Method

Interaction Amount
Log
Method
10 Seconds
"A bracelet that gives off a soft turquoise light. Many unexplainable things have been discovered in the Outskirts."
"Stats regarding Fortitude will greatly increase while Luminous Bracelet is worn."
60 Seconds
"When it is worn, all wounds are healed without a trace of scarring."
"Luminous Bracelet continually recovers the wearer’s HP when it drops."
120 Seconds
"However, to wear this bracelet even when one has not a scratch left on their body is an act of greed."
"The wearer will die if any attempt to return Luminous Bracelet is made before they are fully healed."
180 Seconds
"This bracelet shall not forgive those who hold greed in their hearts, thus it must only be worn by those in true need."
"If the wearer’s HP has not dropped after a certain period of time, then they will die from excessive regeneration."

Trivia

  • Along with The Heart of Aspiration, this is the only other Mounting Type Tool to increase FortitudeIcon Fortitude.
  • Contrary to what the Methods say, the Luminous Bracelet does not HPHealing heal the employee when their HPIcon HP drops but instead HPHealing heals a small amount when equipped.

Gallery

ZAYIN Army In Black - Don't Touch Me - Fairy Festival - Mirror of Adjustment - Old Faith and Promise - One Sin and Hundreds of Good Deeds - Opened Can of Wellcheers - Plague Doctor - We Can Change Anything - You Must Be Happy - You're Bald...
TETH 1.76 MHz - Beauty and the Beast - Behavior Adjustment - Bloodbath - Crumbling Armor - Fragment of the Universe - Forsaken Murderer - Grave of Cherry Blossoms - Luminous Bracelet - Meat Lantern - Old Lady - Ppodae - Punishing Bird - Skin Prophecy - Scorched Girl - Spider Bud - The Heart of Aspiration - Theresia - Today's Shy Look - Standard Training-Dummy Rabbit (Tutorial Exclusive) - Void Dream - The Lady Facing the Wall
HE All-Around Helper - Child of the Galaxy - Der Freischütz - Funeral of the Dead Butterflies - Giant Tree Sap - Happy Teddy Bear - Laetitia - Nameless Fetus - Notes from a Crazed Researcher - Porccubus - Portrait of Another World - Red Shoes - Rudolta of the Sleigh - Scarecrow Searching for Wisdom - Schadenfreude - Shelter from the 27th of March - Singing Machine - The Snow Queen - Warm-Hearted Woodsman
WAW Alriune - Backward Clock - Big and Will be Bad Wolf - Big Bird - Clouded Monk - Dimensional Refraction Variant - Dream of a Black Swan - Express Train to Hell - Flesh Idol - Il Pianto della Luna - Judgement Bird - Little Red Riding Hooded Mercenary - Parasite Tree - Queen Bee - Snow White's Apple - The Burrowing Heaven - The Dreaming Current - The Firebird - The King of Greed - The Knight of Despair - The Little Prince - The Naked Nest - The Queen of Hatred - Yang - Yin
ALEPH Apocalypse Bird - Blue Star - CENSORED - Melting Love - Nothing There - The Mountain of Smiling Bodies - The Silent Orchestra - WhiteNight~(Apostles)