"The department in which everything that occurs in the company is recorded. There are endless pages to be filled, but the last is always empty. The contracting and promotion of employees is decided by their records and assessments, so the employees always try to get on the good side of those who work in the Record Team; no one knows when [Record Deletion] will take place."
- Description

The HokmaArmband.png Record Team Department is one of the two Departments that can be unlocked from Day 36 after getting a checkpoint, located on the bottom layer, Atziluth. This department is connected with ChesedArmband.png Welfare Team on top and with KetherArmband.png Architecture Team on bottom with elevators at the left side of the Main Room. From day 50 and onwards it will be connected with Carmen's Room at the right end of the hallway, thus providing a shortcut to the BinahArmband.png Extraction Team. It contains 1 Main Room, 1 elevator and 1 hallway. Hokma is the Sephirah of this department.

The Main Room is the only one in the department. Employees will start and wait there for instructions from the player and to HPHealing.pngSPHealing.png heal any wounds.

The Agents will wear HokmaArmband.png light gray shoulder bands with the letter 'H' on them. The Clerks will wear light gray suits with gray cloud pattern and dark gray pants. The Team's Main color is Gray.

The Missions of this department are focusing on training Agents with 100+ Stats.

Department Functions[edit | edit source]

The Department Functions increase every Stat for all employees.

Office Worker Effect: Increase every FortitudeIcon.pngPrudenceIcon.pngTemperanceIcon.pngJusticeIcon.png Stat for all Employees by the percentage of Clerks alive and sanity of the department. If all the Clerks of the department are dead and/or panicking, the effects are negated.

Level 3, 100% ~ 80% Clerks/Office workers alive/sane: FortitudeIcon.png Fortitude, PrudenceIcon.png Prudence, TemperanceIcon.png Temperance and JusticeIcon.png Justice of all employees in the facility increased by +3

Level 2, 79% ~ 50% Clerks/Office workers alive/sane: FortitudeIcon.png Fortitude, PrudenceIcon.png Prudence, TemperanceIcon.png Temperance and JusticeIcon.png Justice of all employee sin the facility increased by +2

Level 1, 49% ~ 30% Clerks/Office workers alive/sane: FortitudeIcon.png Fortitude, PrudenceIcon.png Prudence, TemperanceIcon.png Temperance and JusticeIcon.png Justice of all employees in the facility increased by +1

Continuous Service: Increase every FortitudeIcon.pngPrudenceIcon.pngTemperanceIcon.pngJusticeIcon.png Stat of the respective Agent by the amount of days in a row while assigned to the department. It will reset if reassigning the Agent out or to another department for a day.

Captain, Agent assigned for 7 or more days in a row (Only one Agent can have it at the same time): FortitudeIcon.png Fortitude, PrudenceIcon.png Prudence, TemperanceIcon.png Temperance and JusticeIcon.png Justice increased by +6

Level 3, Agent assigned for 7 or more days in a row: FortitudeIcon.png Fortitude, PrudenceIcon.png Prudence, TemperanceIcon.png Temperance and JusticeIcon.png Justice increased by +4

Level 2, Agent assigned for 3 ~ 6 days in a row: FortitudeIcon.png Fortitude, PrudenceIcon.png Prudence, TemperanceIcon.png Temperance and JusticeIcon.png Justice increased by +3

Level 1, Agent assigned for 1 ~ 2 days in a row: FortitudeIcon.png Fortitude, PrudenceIcon.png Prudence, TemperanceIcon.png Temperance and JusticeIcon.png Justice increased by +2

Missions[edit | edit source]

Mission Name Description Goal Notes
"Virtue of Protection" "The growth of all employees here are based on 4 virtues and these growths are directly applied in reality. I wonder where the limit lies? First, Fortitude comes from a strong body and instinctive desire. Nobody knows if that desire will become a power to protect everyone or a weapon to satisfy one’s desires." "Clear with 3 or more employees with 100 or higher Fortitude" Send employees for Instinct.png Instinct work to increase FortitudeIcon.png Fortitude stat. Bonuses from E.G.O Gifts and department functions are also counted.
"Virtue of Governance" "What is rationality? We see and analyze through the eyes of rationality. However, its efficiency differs from people to people. A crude rationality blinds you, excessive rationality becomes the knife that stabs you. We must be soundly rational to see this world and people." "Complete a day with 5 or more employees with 100 or more Prudence" Send employees for Insight.png Insight work to increase PrudenceIcon.png Prudence stat. Bonuses from E.G.O Gifts and department functions are also counted.
"Virtue of Creation" "All humans are born with desires. What’s important is how you control them. It’s not just your problem. Your desires greatly affect how you treat the world and people in it. Hearing only what you want to hear, and seeing only what you want to see. What’s really needed for humans is controlling these desires between oneself, others, and the world. If it’s possible, we will be able to create great things." "Complete a day with 8 or more employees with 100 or more Temperance"" Send employees for Attachment.png Attachment work to increase TemperanceIcon.png Temperance stat. Bonuses from E.G.O Gifts and department functions are also counted.
"Virtue of Soul" "Do you believe the existence of soul? I do. I also believe that soul itself is the reason of one’s existence. Then, is there a perfect soul? I do not think there is. However, one can endlessly get closer to perfection. The process of it is an endless wave of agony. At the end of such effort, I expect that we will be able to make valuations of everything correctly." "Complete a day with 10 or more employees with 100 or more Justice" Send employees for Repression.png Repression work to increase JusticeIcon.png Justice stat. Bonuses from E.G.O Gifts and department functions are also counted.

Researches[edit | edit source]

The Record Team has researches that increases the maximum value of the Agent's Stats. These are:

Limit Break on Virtue of Protection: Limit on employee's FortitudeIcon.png Fortitude is increased to 120.

"Limit on Fortitude is released beyond records."

Limit Break on Virtue of Governance: Limit on employee's PrudenceIcon.png Prudence is increased to 120.

"Limit on Prudence is released beyond records."

Limit Break on Virtue of Creation: Limit on employee's TemperanceIcon.png Temperance is increased to 120.

"Limit on Temperance is released beyond records."

Trivia[edit | edit source]

  • This Department, along with the BinahArmband.png Extraction Team, was the first department to be added after the Legacy version.
  • The Continuous Service bonus of this department is the same as TipherethArmband.png Central Command Team's one but gives little better stats.

Gallery[edit | edit source]

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