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"The department in which everything that occurs in the company is recorded. There are endless pages to be filled, but the last is always empty. The contracting and promotion of employees is decided by their records and assessments, so the employees always try to get on the good side of those who work in the Record Team; no one knows when [Record Deletion] will take place."
- Description

The HokmaArmband Record Team Department is one of the two Departments that can be unlocked from Day 36 after getting a checkpoint, located on the bottom layer, Atziluth. This department is connected with ChesedArmband Welfare Team on top and with KetherArmband Architecture Team on bottom with elevators at the left side of the Main Room. From day 50 and onwards it will be connected with Carmen's Room at the right end of the hallway, thus providing a shortcut to the BinahArmband Extraction Team. It contains 1 Main Room, 1 elevator and 1 hallway. Hokma is the Sephirah of this department.

The Main Room is the only one in the department. Employees will start and wait there for instructions from the player and to HPHealingSPHealing heal any wounds.

The Agents will wear HokmaArmband light gray shoulder bands with the letter 'H' on them. The Clerks will wear light gray suits with gray cloud pattern and dark gray pants. The Team's Main color is Gray.

The Missions of this department are focusing on training Agents with 100+ Stats.

Department Functions

The Department Functions increase every Stat for all employees.

Office Worker Effect: Increase every FortitudeIconPrudenceIconTemperanceIconJusticeIcon Stat for all Employees by the percentage of Clerks alive and sanity of the department. If all the Clerks of the department are dead and/or panicking, the effects are negated.

Level 3, 100% ~ 80% Clerks/Office workers alive/sane: FortitudeIcon Fortitude, PrudenceIcon Prudence, TemperanceIcon Temperance and JusticeIcon Justice of all employees in the facility increased by +3

Level 2, 79% ~ 50% Clerks/Office workers alive/sane: FortitudeIcon Fortitude, PrudenceIcon Prudence, TemperanceIcon Temperance and JusticeIcon Justice of all employee sin the facility increased by +2

Level 1, 49% ~ 30% Clerks/Office workers alive/sane: FortitudeIcon Fortitude, PrudenceIcon Prudence, TemperanceIcon Temperance and JusticeIcon Justice of all employees in the facility increased by +1

Continuous Service: Increase every FortitudeIconPrudenceIconTemperanceIconJusticeIcon Stat of the respective Agent by the amount of days in a row while assigned to the department. It will reset if reassigning the Agent out or to another department for a day.

Captain, Agent assigned for 7 or more days in a row (Only one Agent can have it at the same time): FortitudeIcon Fortitude, PrudenceIcon Prudence, TemperanceIcon Temperance and JusticeIcon Justice increased by +6

Level 3, Agent assigned for 7 or more days in a row: FortitudeIcon Fortitude, PrudenceIcon Prudence, TemperanceIcon Temperance and JusticeIcon Justice increased by +4

Level 2, Agent assigned for 3 ~ 6 days in a row: FortitudeIcon Fortitude, PrudenceIcon Prudence, TemperanceIcon Temperance and JusticeIcon Justice increased by +3

Level 1, Agent assigned for 1 ~ 2 days in a row: FortitudeIcon Fortitude, PrudenceIcon Prudence, TemperanceIcon Temperance and JusticeIcon Justice increased by +2

Missions

Mission Name Description Goal Notes
"Virtue of Protection" "The growth of all employees here are based on 4 virtues and these growths are directly applied in reality. I wonder where the limit lies? First, Fortitude comes from a strong body and instinctive desire. Nobody knows if that desire will become a power to protect everyone or a weapon to satisfy one’s desires." "Clear with 3 or more employees with 100 or higher Fortitude" Send employees for Instinct Instinct work to increase FortitudeIcon Fortitude stat. Bonuses from E.G.O Gifts and department functions are also counted.
"Virtue of Governance" "What is rationality? We see and analyze through the eyes of rationality. However, its efficiency differs from people to people. A crude rationality blinds you, excessive rationality becomes the knife that stabs you. We must be soundly rational to see this world and people." "Complete a day with 5 or more employees with 100 or more Prudence" Send employees for Insight Insight work to increase PrudenceIcon Prudence stat. Bonuses from E.G.O Gifts and department functions are also counted.
"Virtue of Creation" "All humans are born with desires. What’s important is how you control them. It’s not just your problem. Your desires greatly affect how you treat the world and people in it. Hearing only what you want to hear, and seeing only what you want to see. What’s really needed for humans is controlling these desires between oneself, others, and the world. If it’s possible, we will be able to create great things." "Complete a day with 8 or more employees with 100 or more Temperance"" Send employees for Attachment Attachment work to increase TemperanceIcon Temperance stat. Bonuses from E.G.O Gifts and department functions are also counted.
"Virtue of Soul" "Do you believe the existence of soul? I do. I also believe that soul itself is the reason of one’s existence. Then, is there a perfect soul? I do not think there is. However, one can endlessly get closer to perfection. The process of it is an endless wave of agony. At the end of such effort, I expect that we will be able to make valuations of everything correctly." "Complete a day with 10 or more employees with 100 or more Justice" Send employees for Repression Repression work to increase JusticeIcon Justice stat. Bonuses from E.G.O Gifts and department functions are also counted.

Researches

The Record Team has researches that increases the maximum value of the Agent's Stats. These are:

Limit Break on Virtue of Protection: Limit on employee's FortitudeIcon Fortitude is increased to 120.

"Limit on Fortitude is released beyond records."

Limit Break on Virtue of Governance: Limit on employee's PrudenceIcon Prudence is increased to 120.

"Limit on Prudence is released beyond records."

Limit Break on Virtue of Creation: Limit on employee's TemperanceIcon Temperance is increased to 120.

"Limit on Temperance is released beyond records."

Trivia

  • This Department, along with the BinahArmband Extraction Team, was the first department to be added after the Legacy version.
  • The Continuous Service bonus of this department is the same as TipherethArmband Central Command Team's one but gives little better stats.

Gallery

Facility X-394
Mechanics Abnormalities - Bullet Research - Challenge Mode - Daily Cycle - RedDamageTypeIconWhiteDamageTypeIconBlackDamageTypeIconPaleDamageTypeIcon Damage Type - EmergencyLevel3Icon Emergency Level - Employees - Equipment - Hiring - LOB Points - Missions - Ordeals - QliphothMeltdownIcon Qliphoth Meltdown - RabbitTeamIcon Rabbit Team - Research - RiskUnknown Risk Level - Sephirah Meltdown - FortitudeIconPrudenceIconTemperanceIconJusticeIcon Stats
Departments Asiyah: MalkuthArmband Control Team - YesodArmband Information Team - NetzachArmband Safety Team - HodArmband Training Team
Briah: TipherethArmband Central Command Team - GeburaArmband Disciplinary Team - ChesedArmband Welfare Team
Atziluth: HokmaArmband Record Team - BinahArmband Extraction Team - KetherArmband Architecture Team
Characters X - Angela - A - B - C - Malkuth - Yesod - Netzach - Hod - Tiphereth - Chesed - Gebura - Hokma - Binah
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