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"Those who succeed in the hunt are granted with one of the very feathers that countless hunters once yearned for."
- The Firebird's entry
The Firebird (O-02-101) is a bird Abnormality, initially looking like a black feathered bird of long tail, neck and beak, with glowing yellow eyes and with a mark on its chest. It rest on a branch of a brown tree without leaves, with darker marks where it rest.

Ability Edit

Its ability triggers upon QliphothCounterIcon Qliphoth Counter is depleted. It can fluctuate by the next methods:

  • It will increase by 1 when getting a BadResult Bad Work Result.
  • It will decrease by 1 when getting a GoodResult Good Work Result, when an Abnormality in the same department as The Firebird breach, or by a small chance when getting a NormalResult Normal Work Result.

When its QliphothCounterIcon Qliphoth Counter becomes lower, a screen filter is added to its containment that resembles flames, increasing the RedDamageTypeIcon Damage taken by the employees when failing a work. The lower the QliphothCounterIcon Qliphoth Counter is, the higher the extra damage is inflicted.

When an employee finish a work with its HPIcon HP below the 20% of its HPIcon Max HP, or when finishing with its QliphothCounterIcon Qliphoth Counter at 1, The Firebird will transform for a short moment into a flaming bird, HPHealing healing the employee and granting them a temporary trait that will heal the employees HPHealing HP for some time.

When its QliphothCounterIcon Qliphoth Counter is depleted, it will breach. It possess 1500 HPIcon HP and average MovementSpeedIcon Movement Speed. When breaching, in the room where it is located will get a special filter and all the other entities in the same room will start to receive RedDamageTypeIcon Red Damage constantly. If the Abnormality is attacked, it will prepare for a moment and charge against the attacker, dealing great WhiteDamageTypeIcon White Damage to anyone in its path, until reaching the end of the room. Employees who attack it will also get Blinded, with their WorkSpeedIcon Work Speed halved, until completing a work (However, employees wearing Bird of Judgement's E.G.O. Gift will not suffer this debuff). Employees who die by The Firebird's attacks will get burned, along with their eyes and chest showing orange glowing marks that will vanish after they fall dead.

After some time breaching, The Firebird will return to its containment by its own. Employees will be unable to attack it when is returning and the Abnormality will no longer attack employees, however, the room damage will remain until back in containment, resetting the QliphothCounterIcon Qliphoth Counter.

If the player defeat the Abnormality, it will blow up and return back to the containment. Afterwards, one copy of the Abnormality's E.G.O. Weapon will be granted. This E.G.O. Weapon can only be obtained by this way and cannot be purchased from the Abnormality's Details Tab. Player can obtain maximum of three copies of this weapon, but only one copy per day (you will get only one copy of its E.G.O. Weapon even if you suppress The Firebird twice a day and the maximum cannot be increased by other means).

Origin Edit

The Firebird used to live in a forest, far away of most people. Many hunters wanted its feathers, for pride or honor, or by different other rewards that such feathers could bring, they searched for the bird in the forest. With the rumors spreading, adventurers and travelers started to come to the forest where the bird lived, soon with the silent forest becoming crowded.

But after some time, the people became bored of the rumors and left their hunt for the bird, with it just becoming a legend, and after a severe pain, the flaming bird became blind.

After a long time, the bird found a new forest, where people lived in. Soon, the bird wanted to initiate the 'hunt' once again on the new forest, with the ones who succeed in the task, getting a feather of the flaming bird.

How the Abnormality arrived into the facility is unknown.

Details Edit

The Firebird responds to the four works in order of best to worst: Instinct Instinct, Attachment Attachment, Repression Repression, and Insight Insight.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

The Firebird's emotional state is divided into 3 sections: BadResult Bad, NormalResult Normal, and GoodResult Good. Completing 0-10 E Boxes will cause it to feel BadResult Distressed, completing 11-17 will cause it to feel NormalResult Normal, and 18-24 will make it's mood result GoodResult Happy. Its usual waiting time after a task is around 15 seconds and its QliphothCounterIcon Qliphoth Counter is 3.

Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon 20 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Waw WAW), portrait, Damage Type (RedDamageTypeIcon Red 3 - 4), the amount of EBoxIcon E-Boxes (24), emotional states and its QliphothCounterIcon Qliphoth Counter (3).

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon 7 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2/3/4/5/6/7 (Cost: EBoxIcon 5 PE Boxes)

  • "Managerial Tips 1"
    • "When another Abnormality escaped in the department in which The Firebird was contained, the Qliphoth Counter lowered."
  • "Managerial Tips 2"
    • "When the work result was Good, the Qliphoth Counter lowered."
  • "Managerial Tips 3"
    • "When the work result was Normal, the Qliphoth Counter lowered with a low probability. Furthermore, the lower the Qliphoth Counter, the more damage Agents take while working with The Firebird."
  • "Managerial Tips 4"
    • "When the work result was Bad, the Qliphoth Counter increased."
  • "Managerial Tips 5"
    • "The Firebird granted light to <name> who worked with it when the Qliphoth Counter was 1. <name>’s HP and SP were recovered, and healed over time for a while."
  • "Managerial Tips 6"
    • "When an Agent had less than 20% of their max HP remaining after completing the work process, The Firebird granted the same light."
  • "Managerial Tips 7"
    • "After escaping, The Firebird eventually willingly returned to its Containment Unit after a short while. The Firebird only displayed aggression after it was damaged, and the employee whose HP or SP reached 0 from its attacks died. When The Firebird was attacked, the eyes of those who injured it were scorched by the light emitted by the Abnormality. Blinded employees worked at half-speed. The Firebird cured <name>’s eye injury when they finished the work process."

Escape Information (Cost: EBoxIcon 20 PE Boxes)

Information if the Abnormality can escape or not, plus its QliphothCounterIcon Qliphoth Counter (3). Its defenses when breaching are:

RedDamageTypeIcon Red: Endured (0.8) - WhiteDamageTypeIcon White: Resistant (0.4) - BlackDamageTypeIcon Black: Weak (1.2) - PaleDamageTypeIcon Pale: Vulnerable (2.0)

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
InstinctText
Instinct
"Common" "Common" "Common" "Common" "High"
InsightText
Insight
"Low" "Low" "Low" "Low" "Low"
AttachmentText
Attachment
"Common" "Common" "Common" "Common" "Common"
RepressionText
Repression
"Common" "Common" "Common" "Common" "Common"

Observation Level Edit

Level 1 (1 Section unlocked): WorkSpeedIcon Speed Rate +5

Level 2 (2 Sections unlocked): WorkSuccessIcon Success Rate +3%

Level 3 (3 Sections unlocked): WorkSpeedIcon Speed Rate +5

Unlocks the E.G.O. Suit and Gift 'Feather of Honor'.

Level 4 (All details unlocked): WorkSuccessIcon Success Rate +3%

The Abnormality's E.G.O. Weapon 'Feather of Honor' can only be unlocked and added by defeating it when breaching, once per day. It cannot be manufactured from the Abnormality's Details Tab.

E.G.O. Equipment Edit

E.G.O. Weapon Feather of Honor
EGOWeaponFeatherofHonor
Feather of Honor
Grade: Cost: Max Amount: Damage: Attack Speed: Range: Observation Level:
Risk Waw WAW N/A 3 WhiteDamageTypeIcon WHITE
4-5
Very Fast Long X
Requirements: FortitudeIcon Fortitude Level 3
Special Information
Details Special Ability
"The feather strikes with vivid flame. It is not weak, nor faint.

The flame pierces the body and melts the frost of the heart.

It is the Firebird’s wish that people do not forever lose their passion."

None

E.G.O. Suit Feather of Honor
EGOSuitFeatherofHonor
Feather of Honor
Grade: Cost: Max Amount: RedDamageTypeIcon RED Defense: WhiteDamageTypeIcon WHITE Defense: BlackDamageTypeIcon BLACK Defense: PaleDamageTypeIcon PALE Defense:
Risk Waw WAW EBoxIcon 50 1 0.6
Endured
0.6
Endured
1.3
Weak
2.0
Vulnerable
Observation Level: 4 Requirements: Agent Level 3
FortitudeIcon Fortitude Level 3
Special Information
Details Special Ability
"The flame could not reach the heart before combustion ended.

It is bright as if it were burning, but once you touch it, you will realize that it is not hot at all.

Burn yourself in awe."

None

E.G.O. Gift Feather of Honor
EGOGiftFeatherofHonor

Feather of Honor (Head 1)

Effects: SPIcon SP +2, MovementSpeedIcon Movement Speed +4, Attack Speed +4

Drop Chance: 2%

Observation Level: 3

Story Edit

FieryBirdPortrait

The Firebird's encyclopedia portrait

  • "A long, long time ago in a faraway forest there lived a magnificent bird. Its feathers were wonderfully incandescent, like the tongues of flames, and it was said that they could swallow the blackest of darkness."
  • "Many hunters longed to obtain even one of its feathers, as it would be their pride and honor. There were many tales about the bird. Some said that those who caught the bird would see their families prosper for many generations. A few even claimed that one wasn’t a true hunter until they had gotten one of the flamelike feathers.
  • Others believed that one feather was so strong it could take the owner anywhere they dreamed of. Be what it may, the bird was a symbol of adventure to people. The faraway forest was soon filled with people looking for the bird. Not only hunters, but adventurers and travelers too... The once silent forest became a crowded place."
  • "People soon became bored with the rumors; they were no longer interested in the hunt. Fewer and fewer people paid any sort of visit to the faraway forest. When the bird finally became nothing but a legend, it experienced a great pain, being blinded. Now all that was left of this legend was a blind bird with bright feathers, alone in an abandoned forest. After a long time had passed, the bird found a new forest. Many people lived in that forest, and the bird just wanted their eagerness to pursue it to once again be stoked like the fiery hues of its blazing feathers. Those who succeed in the hunt are granted with one of the very feathers that countless hunters once yearned for."
  • "Caution is advised when the hunting season for The Firebird finally arrives. Rash action such as suppressing it is not recommended.
  • It is also not recommended to simply hunt the bird to prove one’s bravery. Please remember all the hunters who had to return empty-handed. 
  • “I can catch it, just a little bit more and I’ll get it…”, every employee has thoughts like this. However, it takes true courage to accept when to give up."

Flavour Text Edit

  • "A legend of The Firebird says that once upon a time, those who came across its feather were granted with both blessing and ordeal."
  • "At times, The Firebird heals wounded employees."
  • "The Firebird may become happy if the employees act as though they are hunting for it."

Trivia Edit

  • The Firebird is based of the magical creature 'Firebird', part of the Slavic folklore.
  • If an agent wearing The Firebird's E.G.O. Suit enters into the containment unit of The Snow Queen, they will be instantly killed at the start of the work.
  • The blinding doesn't affect on employees who wears E.G.O. Gift from Bird of Judgement.
  • Sending the Rabbit Team to lockdown a department with The Firebird in it might sometimes cause its Charge Attack to be prolonged, as upon reaching an exit of the department, The Firebird will then be teleported to another part of the locked department intead, not reaching a wall or door to stop against it when trying to exit the department.
  • This Abnormality was contributed by the Russian translation team for the game.

GalleryEdit

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