"The Training team is in charge of composing and regulating company policies and various management procedures. They also run general-purpose training programs to help employees adapt well to their new departments."
The Training Team Department is one of the two Departments that can be unlocked from Day 11, located in the upper layer, Asiyah. It contains a Main Room, 3 elevator hubs, 2 elevators and 2 hallways. The maximum amount of containment units that this department can have is 4. This department is connected to the right side of the Information Team Department. Hod is the Sephirah of this department.
The Main Room is the biggest one in the center of the department. Employees will start and wait there for instructions from the player and to heal any wounds.
The Agents will wear orange shoulder bands with the letter 'H' on them. The Clerks will wear orange colored suits with white shirts, black pockets, red short ties and black pants. The Team's main color is Orange.
The Department Functions improves the Agents' training rate to improve their stats through works.
Office Worker Effect: Increase the Growth Rate (Stat increase by works) of all the employees in the facility by the percentage of Clerks alive and sanity of the department. If all the Clerks of the department are dead and/or panicking, the effects are negated.
Level 3, 100% ~ 80% Clerks/Office workers alive/sane: Growth Rate increased by +5%
Level 2, 79% ~ 50% Clerks/Office workers alive/sane: Growth Rate increased by +3%
Level 1, 49% ~ 30% Clerks/Office workers alive/sane: Growth Rate increased by +1%
Continuous Service: Increase the Growth Rate of the respective agent by the amount of days in a row while assigned to the department. It will reset if reassigning the Agent out or to another department for a day.
Level 3, Agent assigned for 7 or more days in a row: Growth Rate increased by +15%
Level 2, Agent assigned for 3 ~ 6 days in a row: Growth Rate increased by +10%
Level 1, Agent assigned for 1 ~ 2 days in a row: Growth Rate increased by +5%
|"I Want To Help"||"I’m a part of the Training Team; we make instructional manuals and train our employees when needed. But there are some things about field experience that the manual just can’t teach. I’m sure you’ll guide your employees well enough to survive and be better people... right?"||"Promote two Agents to a higher level"||2 Agents must be promoted in the same day. Is more easy to promote low level employees.|
|"Unwanted Kindness"||"As you probably know, manager… The employees are graded into several levels, and are promoted solely based on their capabilities. You should try building up your teams; the more experienced employees you have, the more reliable partners to take on harder tasks for you."||"Promote an Agent to Level 4 or higher"||An Agent/Agents must be promoted to Level 4 or 5.|
|"I Just Want To Be A Good Person"||"I’ve written and directed so many manuals and educational programs, but I learned that nothing beats hands-on experience. It’s all about real experience in the field, manager! The employees will have to tough out hardships to hone their skills. Unfortunately, not all our new hires survive their first few encounters with the Abnormalities..."||"Suppress 4 different Abnormalities"||The player must suppress 4 different Abnormalities in the same day. Ordeals don't count and the Abnormalities must be suppressed by employees.|
|"Practical Training"||"Thanks to your excellent leadership and hard work, our employees are now more capable than ever. If they can show off the results of your perfect management and suppression skills to their coworkers, I’m sure it’ll have more effect than any silly document or video… Oh, I’m sorry… I keep hearing things..."||"Complete the day with 5 or more Level 5 employees deployed"||At least 5 Agents of Level 5 must be assigned into the facility, along finishing the day to complete the mission.|
The Training Team has researches that improve the stats and growth rate of multiple employees. These are:
Supply Educational Manuals: All Agents can increase their stats through works more quickly.
"Educational Manuals will be supplied to help our employees learn faster."
Improve Work Education: Slightly improves the stats and equipment of Clerks(+5 HP and SP, +1 damage, +20% accuracy).
"The work education for the Clerks will be improved so they will be more prepared for various situations."
Improve Hiring Procedures: New hired employees have slightly higher stats(+5 to all stats).
"The hiring procedures for our Agents will be reinforced so that they will be more highly skilled."
- Like the Information Team lower room, the Main Room also has some sort of anomalous object or holographic image, which looks like a black hole surrounded by 2 golden rings, at the top of the room.
- In the background of the Main Room, on the left wall, there's an illustration of the Sephirot Tree/The Tree of Life, similar to how the Control Team has one as well in its Main Room.
- The symbol for Mercury is engraved on the left door of the Main Room.
- Unlike the other departments of the same layer, Asiyah, this department seems to have more space than the others, with the Main Room showing to have more room, going deeper into the background
|Mechanics||Bullet Research - Challenge Mode - Daily Cycle - Damage Type - Emergency Level - Employees - Equipment - Hiring - LOB Points - Missions - Ordeals - Qliphoth Meltdown - Rabbit Team - Research - Risk Level - Sephirah Meltdown - Stats|
|Departments||Asiyah: Control Team - Information Team - Security Team - Training Team|
Briah: Central Command Team - Disciplinary Team - Welfare Team
Atziluth: Record Team - Extraction Team - Architecture Team
|Characters||X - Angela - A - B - Malkuth - Yesod - Netzach - Hod - Tiphereth - Chesed - Gebura - Hokma - Binah|