
"These are high risk and carry devastating force. Most will be hostile toward employees, and the death toll could reach into the dozens."
- Manual

WAW Abnormalities are dangerous Abnormalities both while breaching and in containment, proving to be more dangerous than HE Abnormalities, but just behind
ALEPH Abnormalities. They can easily cause mayhem across the facility, and once their abilities trigger, it is hard to put them in their place. All of them have a way to breach containment, summon minions, or possess employees. If neglected, their power will overwhelm you.
Working with these Abnormalities will trigger a special effect called Qliphoth Overload, a penalty that decreases Success Rate with the Abnormality by -4% after each work (with a maximum penalty of -32%). This effect remains on the worked Abnormality until the next
Qliphoth Meltdown level is reached.
If any Abnormalities of this class are breaching at the end of the day once the energy quota has been fulfilled, they will apply a LOB Point penalty of -5 for each WAW Abnormality breaching, stacking with penalties from other Risk Levels. A warning message will appear below the button to end the day with the total penalty amount.
WAW Abnormalities can only appear from day 13 onward.
WAW Abnormality List:
Name | Subject Number | Attack Type | ![]() |
![]() |
---|---|---|---|---|
![]() Alriune |
T-04-53(-W) | ![]() (4 - 6) |
22 | 1 |
![]() Backward Clock |
D-09-104(-W) | X | X | X |
![]() Big and Will be Bad Wolf |
F-02-58(-W) | ![]() (4 - 8) |
22 | 2 |
![]() Big Bird |
O-02-40(-W) | ![]() (2 - 6) |
20 | 5 |
![]() Judgement Bird |
O-02-62(-W) | ![]() (5 - 7) |
24 | 2 |
![]() Dimensional Refraction Variant |
O-03-88(-W) | ![]() (4 - 7) |
22 | 2 |
![]() Dream of a Black Swan |
F-02-70(-W) | ![]() (5 - 6) |
24 | 5 |
![]() Express Train to Hell |
T-09-86(-W) | X | X | X |
![]() The Firebird |
O-02-101(-W) | ![]() (3 - 4) |
24 | 3 |
![]() Flesh Idol |
T-09-79(-W) | X | X | X |
![]() Clouded Monk |
D-01-110(-W) | ![]() (4 - 6) |
22 | 3 |
![]() Il Pianto della Luna |
D-01-105(-W) | ![]() (5 - 7) |
20 | 3 |
![]() Little Red Riding Hooded Mercenary |
F-01-57(-W) | ![]() (4 - 6) |
20 | 3 |
![]() Parasite Tree |
D-04-108(-W) | ![]() (5 - 6) |
24 | 1 |
![]() Queen Bee |
T-04-50(-W) | ![]() (4 - 6) |
22 | 1 |
![]() Snow White's Apple |
F-04-42(-W) | ![]() (3 - 5) |
22 | 1 |
![]() The Burrowing Heaven |
O-04-72(-W) | ![]() (4 - 5) |
24 | 3 |
![]() The Dreaming Current |
T-02-71(-W) | ![]() (3 - 6) |
20 | 2 |
![]() The King of Greed |
O-01-64(-W) | ![]() (5 - 7) |
22 | 1 |
![]() The Knight of Despair |
O-01-73(-W) | ![]() (4 - 6) |
22 | X |
![]() The Little Prince |
O-04-66(-W) | ![]() (3 - 4) |
24 | 2 |
![]() The Naked Nest |
O-02-74(-W) | ![]() (5 - 7) |
22 | X |
![]() The Queen of Hatred |
O-01-04(-W) | ![]() (3 - 4) |
22 | 2 |
![]() Yang |
O-07-103(-W) | X | X | X |
![]() Yin |
O-05-102(-W) | ![]() (4 - 6) |
20 | 2 |
Name | Subject Number | Attack Type | E-Boxes | Qliphoth Counter |
Name | Subject Number | Attack Type | Work Success Rate | Mood Decrease | Basic Mood Rating |
---|---|---|---|---|---|
![]() Poor Screenwriter's Note |
O-05-31-W | WHITE | +10% | -15% | 40% |
Name | Subject Number | Attack Type | Work Success Rate | Mood Decrease | Basic Mood Rating |
Summaries[]
1. The Queen of Hatred has a passive and hostile breach depending on the circumstances that caused the breach.
2. Big Bird will periodically shake its lamp to enchant employees, luring them towards it after enough time. Big Bird will instantly kill enchanted employees that are in front of it, even when not lured.
3. Snow White's Apple will leave vines that slow employees' movement and deal Black Damage to those standing in its vines while in the same room as this Abnormality. Will teleport to another hallway after a period of time.
4. Queen Bee will release spores that deal constant Red Damage to those afflicted. Employees that die to the effect will have a hostile Worker Bee hatch from their body. They grow in number for every employee they kill, snowballing out of control if the Worker Bees are not taken care of.
5. Alriune will teleport around the facility, dealing White Damage to employees in the room it occupies just before it teleports elsewhere. It is also difficult to keep in containment, due to its mood mechanic.
6. Little Red Riding Hooded Mercenary can be requested to assist in suppressing a target. Will cost a certain amount of Energy based on which classification the request is for. Has a special interaction with Big and Will be Bad Wolf.
7. Big and Will be Bad Wolf will devour an employee who gets a bad work result. Devoured employees can be rescued by preforming Instinct work. Has a special interaction with Little Red Riding Hooded Mercenary.
8. Judgement Bird deals pale damage to those that work on it. Upon escape, it will use its scale to deal pale damage to employees in the same room as it.
9. The King of Greed will deal massive Red Damage to those standing inside of its attack hitbox. Standing at medium range or higher, behind King of Greed, is the safest place to be.
10. The Little Prince will lure employees to its room, transforming the first to get there into a minion and panicking the remaining lured employees.
11. Dream of a Black Swan breaches after all brothers change in appearance. Black Swan will lower Qliphoth Counter of Abnormality it passes by. She uses her umbrella both defensively and offensively, and is immune to instant suppression effects.
12. The Dreaming Current will charge extremely fast along a set path through every hallway that becomes filled with a rainbow liquid.
13. The Burrowing Heaven will require the manager to have their camera on this Abnormality's hitbox when it is being worked on or suppressed.
14. The Knight of Despair will give a defensive buff to the first person who gets a normal/good work on her. However, the blessed employee cannot work on Abnormalities for the remainder of that day. Will breach if the blessed employee dies.
15. The Naked Nest has a chance to nest inside employees who acquire a bad or normal work result. These employees can spread the infection to nearby employees, and later become hostile to non-infected employees.
16. Flesh Idol deals a random damage type to those that work on it. Heals HP (and later SP) to the whole facility the longer an Agent stays in its Containment Unit. However, staying too long will cause all Abnormalities' Qliphoth Counters to drop to 0.
17. Express Train to Hell will increment its lights every 30 seconds. Resets its lights back down to 0 when it's worked on. It will give different amounts of healing depending on how many lights it had. The Train comes after 30 seconds when all 4 lights are lit.
18. Dimensional Refraction Variant breaches stealthily, requiring a keen eye and manual orders to Agents to suppress it. The game doesn't allow suppression orders against it via its Containment Unit.
19. The Firebird will periodically deal minor Red Damage to employees in the same room. Employees that are hostile to it will be charged at and dealt high
White Damage. Will return to containment again after some time.
20. Yin will deal Black damage to employees in close to medium range to it. Has a special interaction with Yang.
21. Yang is the only option on the next Tool Abnormality selection day once Yin is present (not selected) in the facility. Will prevent incoming white damage and heal SP over time, but lower Yin's Qliphoth Counter every 30 seconds in use. Will also breach when Yin breaches.
22. Backward Clock can restore lost PE-boxes; suppress most Abnormalities and Ordeals; remove Qliphoth Meltdowns; and stabilize most Qliphoth Overloads at the cost of a level 5 employee. After this usage, the Abnormality disappears for the rest of that day.
23. Il Pianto della Luna will cause the employee ordered to do the special work " Performance" to play a movement on its piano, giving every other employee increased
Temperance and
Justice for as long as the ability is active.
24. Parasite Tree will lure employees to its room, giving them a blessing and adding a bulb to the tree. After the 5th bulb, all blessed employees will run as far as they can before being transformed into subordinate Saplings capable of causing the same fate to employees who panic to them.
25. Clouded Monk will chill in the Disciplinary Team, dealing Red Damage to employees in its way.
Trivia[]
- There are 4 Abnormalities of this category that can't escape (Still able to work when triggering their abilities): Queen Bee, The Naked Nest, The Little Prince and Parasite Tree, instead of escaping, will afflict employees when their mood becomes bad.
- 5 if considering Legacy. Poor Screenwriter's Note never leaves its room but can possess employees who enter its room.
WAW is based from the Hebrew alphabet, the 6th letter, Vav (ו). It represents a 'hook' that connects with God and binds earth and heaven together.